Data Structures | Defines

dgn_file.h File Reference

#include "align.h"
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Data Structures

struct  couple
struct  tmpdungeon
struct  tmplevel
struct  tmpbranch

Defines

#define TBR_STAIR   0
#define TBR_NO_UP   1
#define TBR_NO_DOWN   2
#define TBR_PORTAL   3
#define TOWN   1
#define HELLISH   2
#define MAZELIKE   4
#define ROGUELIKE   8
#define D_ALIGN_NONE   0
#define D_ALIGN_CHAOTIC   (AM_CHAOTIC << 4)
#define D_ALIGN_NEUTRAL   (AM_NEUTRAL << 4)
#define D_ALIGN_LAWFUL   (AM_LAWFUL << 4)
#define D_ALIGN_MASK   0x70
#define LEV_LIMIT   50
#define BRANCH_LIMIT   32

Define Documentation

#define BRANCH_LIMIT   32

Referenced by init_dungeons().

#define D_ALIGN_CHAOTIC   (AM_CHAOTIC << 4)
#define D_ALIGN_LAWFUL   (AM_LAWFUL << 4)
#define D_ALIGN_MASK   0x70

Referenced by init_dungeons(), and init_level().

#define D_ALIGN_NEUTRAL   (AM_NEUTRAL << 4)
#define D_ALIGN_NONE   0
#define HELLISH   2

Referenced by init_dungeons(), and init_level().

#define LEV_LIMIT   50

Referenced by init_dungeons().

#define MAZELIKE   4

Referenced by init_dungeons(), and init_level().

#define ROGUELIKE   8

Referenced by init_dungeons(), and init_level().

#define TBR_NO_DOWN   2

Referenced by correct_branch_type().

#define TBR_NO_UP   1

Referenced by correct_branch_type().

#define TBR_PORTAL   3

Referenced by correct_branch_type().

#define TBR_STAIR   0

Referenced by correct_branch_type().

#define TOWN   1

Referenced by init_level().