#include <sp_lev.h>
Data Fields | |
Str_or_Len | name |
int | corpsenm |
short | id |
short | spe |
xchar | x |
xchar | y |
xchar | class |
xchar | containment |
schar | curse_state |
int | quan |
short | buried |
short | lit |
short | eroded |
short | locked |
short | trapped |
short | recharged |
short | invis |
short | greased |
short | broken |
short object::broken |
Referenced by spo_object().
short object::buried |
Referenced by spo_object().
Referenced by spo_object().
Referenced by spo_object().
int object::corpsenm |
Referenced by spo_object().
Referenced by spo_object().
short object::eroded |
Referenced by spo_object().
short object::greased |
Referenced by spo_object().
short object::id |
Referenced by spo_object().
short object::invis |
Referenced by spo_object().
short object::lit |
Referenced by spo_object().
short object::locked |
Referenced by spo_object().
Referenced by spo_object().
int object::quan |
Referenced by spo_object().
short object::recharged |
Referenced by spo_object().
short object::spe |
Referenced by spo_object().
short object::trapped |
Referenced by spo_object().
Referenced by spo_object().
Referenced by spo_object().