#include <sp_lev.h>
Data Fields | |
| Str_or_Len | name |
| int | corpsenm |
| short | id |
| short | spe |
| xchar | x |
| xchar | y |
| xchar | class |
| xchar | containment |
| schar | curse_state |
| int | quan |
| short | buried |
| short | lit |
| short | eroded |
| short | locked |
| short | trapped |
| short | recharged |
| short | invis |
| short | greased |
| short | broken |
| short object::broken |
Referenced by spo_object().
| short object::buried |
Referenced by spo_object().
Referenced by spo_object().
Referenced by spo_object().
| int object::corpsenm |
Referenced by spo_object().
Referenced by spo_object().
| short object::eroded |
Referenced by spo_object().
| short object::greased |
Referenced by spo_object().
| short object::id |
Referenced by spo_object().
| short object::invis |
Referenced by spo_object().
| short object::lit |
Referenced by spo_object().
| short object::locked |
Referenced by spo_object().
Referenced by spo_object().
| int object::quan |
Referenced by spo_object().
| short object::recharged |
Referenced by spo_object().
| short object::spe |
Referenced by spo_object().
| short object::trapped |
Referenced by spo_object().
Referenced by spo_object().
Referenced by spo_object().
1.7.2