#include <rm.h>
Member Function Documentation
rm::Bitfield |
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styp |
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6 |
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rm::Bitfield |
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edge |
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1 |
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rm::Bitfield |
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roomno |
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6 |
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rm::Bitfield |
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waslit |
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1 |
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rm::Bitfield |
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horizontal |
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1 |
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rm::Bitfield |
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flags |
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5 |
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Field Documentation
Referenced by check_tutorial_farlook(), check_tutorial_location(), display_monster(), docrt(), feel_location(), magic_map_background(), map_background(), map_object(), map_trap(), newsym(), savelev(), setup_waterlevel(), show_map_spot(), unmap_object(), and use_stethoscope().
Referenced by accessible(), angry_priest(), back_to_glyph(), bad_location(), bound_digging(), buzz(), ceiling(), check_room(), check_tutorial_location(), close_drawbridge(), closed_door(), create_door(), create_drawbridge(), create_trap(), destroy_drawbridge(), dfeature_at(), dig(), dig_corridor(), digactualhole(), dighole(), do_entity(), doclose(), dokick(), domove(), doorlock(), feel_location(), find_drawbridge(), gd_move(), has_shrine(), is_db_wall(), is_drawbridge_wall(), kickstr(), light_region(), magic_map_background(), makeniche(), maketrap(), mdig_tunnel(), melt_ice(), mkcavepos(), mkinvpos(), mktemple(), newsym(), nexttodoor(), okay(), open_drawbridge(), pick_lock(), savelev(), set_apparxy(), set_wall_state(), show_map_spot(), spill_terrain(), still_chewing(), surface(), test_move(), unmap_object(), use_pick_axe2(), use_stethoscope(), vision_recalc(), wall_extends(), wallification(), wallify_map(), watch_dig(), waterbody_name(), zap_dig(), and zap_over_floor().
The documentation for this struct was generated from the following file: