#include "hack.h"
Data Structures | |
struct | win_choices |
Functions | |
STATIC_DCL void | FDECL (def_raw_print,(const char *s)) |
STATIC_OVL void | def_raw_print (char *s) const |
void | choose_windows (char *s) const |
char | genl_message_menu (char let, int how, const char *mesg) |
void | genl_preference_update (char *pref) const |
Variables | |
NEARDATA struct window_procs | windowprocs |
static struct win_choices | winchoices [] |
void choose_windows | ( | char * | s ) | const |
References def_raw_print(), EXIT_SUCCESS, win_choices::procs, strcmpi, terminate(), wait_synch, winchoices, and windowprocs.
Referenced by parseoptions().
STATIC_OVL void def_raw_print | ( | char * | s ) | const |
STATIC_DCL void FDECL | ( | def_raw_print | , |
(const char *s) | |||
) |
char genl_message_menu | ( | char | let, |
int | how, | ||
const char * | mesg | ||
) |
void genl_preference_update | ( | char * | pref ) | const |
struct win_choices winchoices[] [static] |
Referenced by choose_windows().
NEARDATA struct window_procs windowprocs |
Referenced by choose_windows(), display_gamewindows(), dorecover(), dosave0(), get_compopt_value(), qt_pager(), wc2_supported(), wc_supported(), and yn_function().