#include <dungeon.h>
Data Fields | |
| struct mapseen * | next |
| branch * | br |
| d_level | lev |
| mapseen_feat | feat |
| char * | custom |
| unsigned | custom_lth |
| schar | rooms [(MAXNROFROOMS+1)*2] |
Referenced by find_branch(), forget_mapseen(), load_mapseen(), print_mapseen(), recbranch_mapseen(), and save_mapseen().
| char* mapseen::custom |
Referenced by donamelevel(), forget_mapseen(), load_mapseen(), print_mapseen(), save_dungeon(), and save_mapseen().
| unsigned mapseen::custom_lth |
Referenced by donamelevel(), forget_mapseen(), load_mapseen(), and save_mapseen().
Referenced by forget_mapseen(), load_mapseen(), print_mapseen(), recalc_mapseen(), and save_mapseen().
Referenced by dooverview(), find_mapseen(), forget_mapseen(), init_mapseen(), load_mapseen(), print_mapseen(), and save_mapseen().
| struct mapseen* mapseen::next |
Referenced by dooverview(), find_mapseen(), forget_mapseen(), init_mapseen(), remdun_mapseen(), restore_dungeon(), and save_dungeon().
| schar mapseen::rooms[(MAXNROFROOMS+1)*2] |
Referenced by forget_mapseen(), load_mapseen(), recalc_mapseen(), and save_mapseen().
1.7.2