#include <dungeon.h>
Data Fields | |
struct mapseen * | next |
branch * | br |
d_level | lev |
mapseen_feat | feat |
char * | custom |
unsigned | custom_lth |
schar | rooms [(MAXNROFROOMS+1)*2] |
Referenced by find_branch(), forget_mapseen(), load_mapseen(), print_mapseen(), recbranch_mapseen(), and save_mapseen().
char* mapseen::custom |
Referenced by donamelevel(), forget_mapseen(), load_mapseen(), print_mapseen(), save_dungeon(), and save_mapseen().
unsigned mapseen::custom_lth |
Referenced by donamelevel(), forget_mapseen(), load_mapseen(), and save_mapseen().
Referenced by forget_mapseen(), load_mapseen(), print_mapseen(), recalc_mapseen(), and save_mapseen().
Referenced by dooverview(), find_mapseen(), forget_mapseen(), init_mapseen(), load_mapseen(), print_mapseen(), and save_mapseen().
struct mapseen* mapseen::next |
Referenced by dooverview(), find_mapseen(), forget_mapseen(), init_mapseen(), remdun_mapseen(), restore_dungeon(), and save_dungeon().
schar mapseen::rooms[(MAXNROFROOMS+1)*2] |
Referenced by forget_mapseen(), load_mapseen(), recalc_mapseen(), and save_mapseen().