#include <dungeon.h>
Data Fields | |
xchar | sx |
xchar | sy |
d_level | tolev |
char | up |
Referenced by Can_rise_up(), check_tutorial_location(), clear_level_structures(), click_to_cmd(), dfeature_at(), dodown(), doup(), down_gate(), find_defensive(), has_dnstairs(), has_upstairs(), mon_arrive(), next_level(), obj_delivery(), On_stairs(), peffects(), place_branch(), prev_level(), u_on_sstairs(), and use_defensive().
Referenced by drop_to(), next_level(), place_branch(), prev_level(), and use_defensive().
char stairway::up |
Referenced by Can_rise_up(), check_tutorial_location(), click_to_cmd(), dfeature_at(), dodown(), doup(), down_gate(), has_dnstairs(), has_upstairs(), peffects(), place_branch(), and use_defensive().