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#define ACID_DRAGON_SCALE_MAIL 92 |
#define ACID_DRAGON_SCALES 102 |
#define ACID_VENOM 534 |
Referenced by breakmsg(), breaktest(), dmgval(), dospit(), hmon_hitmon(), ohitmon(), spitmu(), thitmonst(), and thitu().
#define AGATE 513 |
Referenced by get_cost().
#define AKLYS 62 |
Referenced by doforce(), m_initweap(), and throwing_weapon().
#define ALCHEMY_SMOCK 126 |
Referenced by Cloak_off(), Cloak_on(), and cloak_simple_name().
#define AMBER 503 |
Referenced by get_cost().
#define AMETHYST 509 |
Referenced by dip(), get_cost(), and mixtype().
#define AMULET_OF_CHANGE 202 |
Referenced by Amulet_off(), Amulet_on(), doputon(), eataccessory(), and mksobj().
#define AMULET_OF_ESP 197 |
Referenced by Amulet_off(), Amulet_on(), and fixup_special().
#define AMULET_OF_LIFE_SAVING 198 |
Referenced by Amulet_off(), Amulet_on(), done(), eataccessory(), fixup_special(), lifesaved_monster(), m_dowear_type(), mlifesaver(), rnd_misc_item(), searches_for_item(), and shkinit().
#define AMULET_OF_MAGICAL_BREATHING 205 |
Referenced by Amulet_off(), and Amulet_on().
#define AMULET_OF_REFLECTION 204 |
Referenced by Amulet_off(), Amulet_on(), eataccessory(), final_level(), fixup_special(), m_dowear_type(), mon_reflects(), searches_for_item(), and ureflects().
#define AMULET_OF_RESTFUL_SLEEP 200 |
Referenced by Amulet_off(), Amulet_on(), eataccessory(), and mksobj().
#define AMULET_OF_STRANGULATION 199 |
Referenced by Amulet_off(), Amulet_on(), choke(), dogfood(), eataccessory(), fix_worst_trouble(), meatmetal(), meatobj(), and mksobj().
#define AMULET_OF_UNCHANGING 203 |
Referenced by Amulet_off(), Amulet_on(), bhito(), dip(), eataccessory(), stuck_ring(), and unchanger().
#define AMULET_OF_YENDOR 213 |
Referenced by addinv_core1(), amulet(), Amulet_off(), Amulet_on(), arti_invoke(), delobj(), doname_base(), dosacrifice(), finish_quest(), flooreffects(), floorfood(), freeinv_core(), getobj(), in_container(), level_tele(), m_initinv(), mksobj(), mon_has_amulet(), mon_has_special(), obj_resists(), readobjnam(), resetobjs(), stealamulet(), the_unique_obj(), which_arti(), and xname().
#define AMULET_VERSUS_POISON 201 |
Referenced by Amulet_off(), and Amulet_on().
#define APPLE 274 |
Referenced by dogfood(), fprefx(), and violated().
#define AQUAMARINE 502 |
Referenced by get_cost(), and init_objects().
#define ARROW 1 |
Referenced by arti_invoke(), can_ooze(), dotrap(), m_initweap(), maybe_tutorial(), mintrap(), and untrap().
#define ART_CLEAVER 5 |
#define ART_DEMONBANE 13 |
Referenced by artifact_hit(), damageum(), m_initweap(), and mattacku().
#define ART_DRAGONBANE 12 |
Referenced by artifact_hit().
#define ART_EXCALIBUR 1 |
Referenced by can_track(), demon_talk(), dipfountain(), hack_artifacts(), makemon(), and touch_artifact().
#define ART_EYE_OF_THE_AETHIOPICA 34 |
#define ART_EYES_OF_THE_OVERWORLD 27 |
#define ART_FIRE_BRAND 11 |
#define ART_FROST_BRAND 10 |
#define ART_GIANTSLAYER 16 |
#define ART_GRAYSWANDIR 15 |
#define ART_GRIMTOOTH 6 |
#define ART_HEART_OF_AHRIMAN 23 |
#define ART_LONGBOW_OF_DIANA 29 |
#define ART_MAGIC_MIRROR_OF_MERLIN 26 |
#define ART_MAGICBANE 9 |
Referenced by cancel_monst(), chwepon(), mk_mplayer(), and rndcurse().
#define ART_MASTER_KEY_OF_THIEVERY 30 |
#define ART_MITRE_OF_HOLINESS 28 |
#define ART_MJOLLNIR 4 |
Referenced by kick_object(), noisy_hit(), throw_obj(), and throwit().
#define ART_OGRESMASHER 17 |
Referenced by artifact_hit().
#define ART_ORB_OF_DETECTION 22 |
#define ART_ORCRIST 7 |
Referenced by artifact_hit().
#define ART_SCEPTRE_OF_MIGHT 24 |
#define ART_SNICKERSNEE 20 |
#define ART_STAFF_OF_AESCULAPIUS 25 |
#define ART_STING 8 |
Referenced by domove().
#define ART_STORMBRINGER 2 |
Referenced by artifact_hit(), attack(), and attack_checks().
#define ART_SUNSWORD 21 |
Referenced by artifact_light(), and m_initweap().
#define ART_THIEFBANE 3 |
Referenced by artifact_hit(), readobjnam(), resetobjs(), shkinit(), and touch_artifact().
#define ART_TROLLSBANE 18 |
Referenced by artifact_hit().
#define ART_TSURUGI_OF_MURAMASA 31 |
Referenced by artifact_hit().
#define ART_VORPAL_BLADE 19 |
Referenced by artifact_hit().
#define ART_WEREBANE 14 |
Referenced by artifact_hit().
#define ART_YENDORIAN_EXPRESS_CARD 32 |
#define ATHAME 21 |
Referenced by engrave(), m_initinv(), mk_mplayer(), and start_tin().
#define AXE 27 |
Referenced by m_initweap(), mfndpos(), mon_wield_item(), and start_tin().
#define BAG_OF_HOLDING 220 |
Referenced by bless(), can_ooze(), carry_count(), curse(), doapply(), fixup_special(), in_container(), maybe_tutorial(), mkbox_cnts(), mksobj(), revive(), unbless(), uncurse(), and weight().
#define BAG_OF_TRICKS 221 |
Referenced by bagotricks(), can_ooze(), container_contents(), cost_per_charge(), doapply(), doloot(), mbag_explodes(), mksobj(), and recharge().
#define BANANA 278 |
Referenced by dogfood(), and thitmonst().
#define BANDED_MAIL 107 |
Referenced by m_initinv().
#define BARDICHE 48 |
Referenced by dmgval().
#define BATTLE_AXE 28 |
Referenced by canwearobj(), dmgval(), m_initweap(), mfndpos(), mk_mplayer(), mon_wield_item(), ready_weapon(), select_off(), and u_init().
#define BEARTRAP 245 |
Referenced by disarm_holdingtrap(), doapply(), floorfood(), and repair_damage().
#define BEC_DE_CORBIN 55 |
Referenced by m_initweap().
#define BELL 256 |
Referenced by doapply(), mkgrave(), readobjnam(), resetobjs(), stealamulet(), and u_init().
#define BELL_OF_OPENING 264 |
#define BILL_GUISARME 53 |
Referenced by dmgval().
#define BLACK_OPAL 498 |
Referenced by get_cost().
#define BLINDFOLD 234 |
Referenced by can_ooze(), doapply(), doputon(), getobj(), ini_inv(), and silly_thing().
#define BLINDING_VENOM 533 |
Referenced by breakmsg(), breaktest(), can_blnd(), dospit(), hmon_hitmon(), m_throw(), ohitmon(), spitmu(), thitmonst(), and toss_up().
#define BOOMERANG 9 |
Referenced by can_ooze(), hmon_hitmon(), maybe_tutorial(), thitmonst(), and throwit().
#define BOULDER 529 |
Referenced by bad_rock(), badpos(), bhit(), bhito(), blocked_boulder(), boulder_hits_pool(), can_carry(), could_reach_item(), curr_mon_load(), destroy_drawbridge(), dig(), dig_check(), dig_corridor(), dig_typ(), dighole(), do_earthquake(), do_flood(), do_look(), does_block(), dokick(), domove(), dotrap(), drop_boulder_on_monster(), drop_boulder_on_player(), feel_location(), figurine_location_checks(), fill_empty_maze(), fill_pit(), find_defensive(), find_misc(), findtravelpath(), flooreffects(), fracture_rock(), get_compopt_value(), getobj(), goodpos(), gulpmu(), gush(), hits_bars(), hmon_hitmon(), hurtle_step(), impact_drop(), in_container(), inv_weight(), kick_object(), launch_obj(), lift_object(), m_initweap(), m_move(), makemaz(), maketrap(), mapglyph(), mdig_tunnel(), melt_ice(), mfndpos(), mintrap(), mkinvpos(), mktrap(), monstone(), moverock(), mpickstuff(), newcham(), ohitmon(), omon_adj(), place_object(), poly_obj(), remove_object(), repair_damage(), scatter(), seemimic(), select_rwep(), set_mimic_blocking(), set_mimic_sym(), shade_aware(), ship_object(), sokoban_detect(), still_chewing(), test_move(), thitmonst(), throw_obj(), throwit(), try_disarm(), use_pick_axe2(), use_whip(), and xkilled().
#define BOW 65 |
#define BRASS_LANTERN 227 |
Referenced by begin_burn(), burn_object(), catch_lit(), cost_per_charge(), doapply(), doname_base(), dorub(), getobj(), mksobj(), readobjnam(), recharge(), snuff_lit(), stripspe(), and use_lamp().
#define BROADSWORD 35 |
Referenced by dmgval(), and m_initweap().
#define BRONZE_PLATE_MAIL 105 |
#define BUGLE 257 |
Referenced by do_improvisation(), doapply(), find_defensive(), m_initinv(), and u_init().
#define BULLWHIP 64 |
Referenced by doapply(), find_misc(), getobj(), m_initweap(), mk_mplayer(), and noisy_hit().
#define C_RATION 292 |
Referenced by fprefx(), and m_initinv().
#define CAN_OF_GREASE 241 |
Referenced by cost_per_charge(), disarm_squeaky_board(), doapply(), doread(), getobj(), mksobj(), recharge(), and water_damage().
#define CANDELABRUM_OF_INVOCATION 263 |
Referenced by addinv_core1(), artifact_score(), begin_burn(), burn_object(), cancel_item(), candle_light_range(), catch_lit(), deadbook(), delobj(), doapply(), doname_base(), freeinv_core(), in_container(), invocation_message(), mon_has_special(), mongets(), obj_resists(), readobjnam(), resetobjs(), snuff_candle(), stealamulet(), use_candle(), and which_arti().
#define CANDY_BAR 285 |
Referenced by can_ooze(), doeat(), doread(), and getobj().
#define CHAIN_MAIL 110 |
Referenced by mk_mplayer().
#define CHEST 215 |
Referenced by doapply(), doloot(), fill_zoo(), fire_damage(), lock_action(), makelevel(), maybe_tutorial(), mkbox_cnts(), mksobj(), readobjnam(), and trap_detect().
#define CHRYSOBERYL 507 |
Referenced by get_cost().
#define CITRINE 501 |
Referenced by get_cost().
#define CLOAK_OF_DISPLACEMENT 131 |
Referenced by Cloak_off(), Cloak_on(), fixup_special(), mk_mplayer(), and shuffle_all().
#define CLOAK_OF_INVISIBILITY 129 |
Referenced by Cloak_off(), and Cloak_on().
#define CLOAK_OF_MAGIC_RESISTANCE 130 |
Referenced by Cloak_off(), Cloak_on(), fixup_special(), m_initinv(), and mk_mplayer().
#define CLOAK_OF_PROTECTION 128 |
Referenced by Cloak_off(), Cloak_on(), m_initinv(), and shuffle_all().
#define CLOVE_OF_GARLIC 281 |
Referenced by dogfood(), fprefx(), hmon_hitmon(), mfndpos(), and shade_aware().
#define CLUB 59 |
Referenced by m_initweap(), mk_mplayer(), and select_hwep().
#define CORNUTHAUM 75 |
Referenced by Helmet_off(), Helmet_on(), seffects(), and spelleffects().
#define CORPSE 266 |
Referenced by bhito(), bury_an_obj(), can_carry(), can_ooze(), can_twoweapon(), choke(), cxname(), dig_up_grave(), dip(), doeat(), dog_nutrition(), dogfood(), doname_base(), done(), done_eating(), dosacrifice(), dropy(), eaten_stat(), edibility_prompts(), fill_zoo(), find_defensive(), floorfood(), food_xname(), forcelock(), getobj(), Gloves_off(), have_lizard(), hitmu(), hits_bars(), hmon_hitmon(), in_container(), is_edible(), its_dead(), kick_object(), kill_eggs(), look_here(), m_move(), make_corpse(), makeniche(), mapglyph(), mdamagem(), meatobj(), mergable(), mkbox_cnts(), mkcorpstat(), mksobj(), mkundead(), mon_arrive(), mon_consume_unstone(), mon_wield_item(), mpickstuff(), mselftouch(), munstone(), obj_resists(), obj_timer_checks(), observe_quantum_cat(), oselect(), otransit_msg(), out_container(), peek_at_iced_corpse_age(), pickup_object(), poly_obj(), query_objlist(), readobjnam(), ready_weapon(), resetobjs(), revive(), revive_nasty(), rloco(), searches_for_item(), select_hwep(), selftouch(), singular(), start_eating(), steal(), steal_it(), tamedog(), thitmonst(), throw_obj(), tinnable(), toss_up(), touchfood(), tt_oname(), unturn_dead(), use_tinning_kit(), use_whip(), weight(), and will_feel_cockatrice().
#define CRAM_RATION 289 |
Referenced by fprefx().
#define CREAM_PIE 284 |
Referenced by breakmsg(), breaktest(), can_blnd(), dmgval(), doapply(), doeat(), drop_throw(), getobj(), hmon_hitmon(), m_initweap(), m_throw(), select_rwep(), thitmonst(), toss_up(), and xname().
#define CREDIT_CARD 224 |
Referenced by can_ooze(), doapply(), doread(), getobj(), hits_bars(), lock_action(), and pick_lock().
#define CROSSBOW 70 |
Referenced by m_initweap(), maybe_tutorial(), and select_rwep().
#define CROSSBOW_BOLT 6 |
Referenced by dmgval(), m_initweap(), and maybe_tutorial().
#define CRYSKNIFE 26 |
Referenced by add_erosion_words(), can_ooze(), chwepon(), hold_another_object(), obj_no_longer_held(), readobjnam(), and start_tin().
#define CRYSTAL_BALL 232 |
Referenced by arti_invoke(), breakmsg(), cost_per_charge(), doapply(), getobj(), m_initweap(), mksobj(), recharge(), and use_crystal_ball().
#define CRYSTAL_PLATE_MAIL 104 |
Referenced by breakmsg(), and m_initinv().
#define DAGGER 17 |
Referenced by can_ooze(), m_initweap(), maybe_tutorial(), and start_tin().
#define DART 7 |
Referenced by cnv_trap_obj(), dotrap(), m_initweap(), maybe_tutorial(), mintrap(), noisy_hit(), select_rwep(), and untrap().
#define DENTED_POT 77 |
Referenced by Helmet_off(), Helmet_on(), and m_initinv().
#define DIAMOND 494 |
Referenced by get_cost(), and init_objects().
#define DILITHIUM_CRYSTAL 493 |
Referenced by dofindgem(), dokick(), m_initinv(), mk_mplayer(), and mkbox_cnts().
#define DISINTEGRATION_DRAGON_SCALE_MA 88 |
#define DISINTEGRATION_DRAGON_SCALES 98 |
#define DRUM_OF_EARTHQUAKE 259 |
Referenced by cost_per_charge(), do_improvisation(), do_play_instrument(), doapply(), mksobj(), and recharge().
#define DUNCE_CAP 76 |
Referenced by acurr(), adjattrib(), get_cost(), Helmet_off(), Helmet_on(), hitmu(), and set_cost().
#define DWARVISH_CLOAK 123 |
Referenced by Cloak_off(), Cloak_on(), hitmu(), m_initweap(), and u_init().
#define DWARVISH_IRON_HELM 73 |
Referenced by Helmet_off(), Helmet_on(), m_initweap(), and u_init().
#define DWARVISH_MATTOCK 50 |
Referenced by block_entry(), dmgval(), doapply(), m_initweap(), mfndpos(), mon_wield_item(), shk_move(), test_move(), u_entered_shop(), and u_init().
#define DWARVISH_MITHRIL_COAT 108 |
Referenced by m_initweap(), and u_init().
#define DWARVISH_ROUNDSHIELD 137 |
Referenced by m_initweap(), and u_init().
#define DWARVISH_SHORT_SWORD 32 |
Referenced by m_initweap(), and u_init().
#define DWARVISH_SPEAR 13 |
Referenced by maybe_tutorial(), and u_init().
#define EGG 267 |
Referenced by bhito(), breakmsg(), breakobj(), breaktest(), container_impact_dmg(), create_object(), doeat(), dogfood(), doname_base(), dosit(), drop_throw(), edibility_prompts(), fpostfx(), fprefx(), fully_identify_obj(), hmon_hitmon(), kill_eggs(), m_throw(), mattacku(), mergable(), mksobj(), oselect(), poly_obj(), readobjnam(), resetobjs(), revive_egg(), scatter(), searches_for_item(), select_rwep(), ship_object(), thitmonst(), toss_up(), and unturn_dead().
#define ELECTRIC_DRAGON_SCALE_MAIL 89 |
#define ELECTRIC_DRAGON_SCALES 99 |
#define ELVEN_ARROW 2 |
Referenced by hmon_hitmon(), m_initweap(), m_throw(), maybe_tutorial(), throw_obj(), thrwmu(), and u_init().
#define ELVEN_BOOTS 149 |
Referenced by Boots_off(), Boots_on(), m_initweap(), and u_init().
#define ELVEN_BOW 66 |
Referenced by hmon_hitmon(), m_initweap(), m_throw(), maybe_tutorial(), select_rwep(), thitmonst(), throw_obj(), thrwmu(), and u_init().
#define ELVEN_BROADSWORD 36 |
Referenced by dmgval(), m_initweap(), and u_init().
#define ELVEN_CLOAK 121 |
Referenced by Cloak_off(), Cloak_on(), m_initweap(), and u_init().
#define ELVEN_DAGGER 18 |
Referenced by m_initweap(), maybe_tutorial(), mk_mplayer(), start_tin(), and u_init().
#define ELVEN_LEATHER_HELM 71 |
Referenced by Helmet_off(), Helmet_on(), m_initweap(), mk_mplayer(), and u_init().
#define ELVEN_MITHRIL_COAT 109 |
Referenced by m_initweap(), and u_init().
#define ELVEN_SHIELD 133 |
Referenced by m_initweap(), mk_mplayer(), mksobj(), u_init(), and xname().
#define ELVEN_SHORT_SWORD 30 |
Referenced by m_initweap(), and u_init().
#define ELVEN_SPEAR 11 |
Referenced by m_initweap(), maybe_tutorial(), and u_init().
#define EMERALD 499 |
Referenced by get_cost(), and init_objects().
#define EXPENSIVE_CAMERA 230 |
Referenced by breakmsg(), breakobj(), breaktest(), cost_per_charge(), doapply(), hmon_hitmon(), mksobj(), recharge(), ship_object(), and zapyourself().
#define FAKE_AMULET_OF_YENDOR 212 |
Referenced by Amulet_off(), Amulet_on(), arti_invoke(), clonewiz(), doname_base(), done(), dosacrifice(), floorfood(), getobj(), mk_mplayer(), readobjnam(), resetobjs(), stealamulet(), the_unique_obj(), and xname().
#define FAUCHARD 51 |
#define FEDORA 74 |
Referenced by can_ooze(), Helmet_off(), and Helmet_on().
#define FIGURINE 242 |
Referenced by bhito(), bless(), carry_obj_effects(), curse(), doapply(), freeinv_core(), mksobj(), readobjnam(), uncurse(), xkilled(), and xname().
#define FIRE_DRAGON_SCALE_MAIL 85 |
#define FIRE_DRAGON_SCALES 95 |
#define FIRE_HORN 252 |
Referenced by do_improvisation(), doapply(), find_offensive(), mksobj(), recharge(), searches_for_item(), and zapyourself().
#define FLAIL 63 |
Referenced by dmgval(), doforce(), and m_initweap().
#define FLINT 527 |
Referenced by autoquiver(), doapply(), eatspecial(), ini_inv(), and maybe_tutorial().
#define FLUORITE 511 |
Referenced by get_cost(), and init_objects().
#define FORTUNE_COOKIE 286 |
#define FROST_HORN 251 |
Referenced by do_improvisation(), doapply(), find_offensive(), mksobj(), recharge(), searches_for_item(), use_offensive(), and zapyourself().
#define FUMBLE_BOOTS 151 |
Referenced by Boots_off(), Boots_on(), fix_worst_trouble(), in_trouble(), and mksobj().
#define GARNET 508 |
#define GAUNTLETS_OF_DEXTERITY 142 |
Referenced by adj_abon(), cancel_item(), drain_item(), Gloves_off(), Gloves_on(), mk_mplayer(), seffects(), shuffle_all(), and thitmonst().
#define GAUNTLETS_OF_FUMBLING 140 |
Referenced by fix_worst_trouble(), Gloves_off(), Gloves_on(), in_trouble(), mksobj(), and thitmonst().
#define GAUNTLETS_OF_POWER 141 |
Referenced by acurr(), Gloves_off(), Gloves_on(), and thitmonst().
#define GLAIVE 45 |
Referenced by m_initweap().
#define GOLD_PIECE 492 |
#define GRAPPLING_HOOK 261 |
Referenced by doapply(), and restgamestate().
#define GUISARME 52 |
Referenced by dmgval().
#define HALBERD 47 |
Referenced by dmgval().
#define HAWAIIAN_SHIRT 118 |
#define HEAVY_IRON_BALL 531 |
Referenced by bhit(), dmgval(), hits_bars(), hmon_hitmon(), omon_adj(), readobjnam(), shade_aware(), thitmonst(), throwit(), use_misc(), and weight().
#define HELM_OF_BRILLIANCE 80 |
Referenced by adj_abon(), cancel_item(), drain_item(), Helmet_off(), Helmet_on(), maybe_tutorial(), mk_mplayer(), percent_success(), and seffects().
#define HELM_OF_OPPOSITE_ALIGNMENT 81 |
Referenced by dosacrifice(), dowear(), Helmet_off(), Helmet_on(), and mksobj().
#define HELM_OF_TELEPATHY 82 |
Referenced by Helmet_off(), Helmet_on(), mk_mplayer(), and shuffle_all().
#define HELMET 79 |
Referenced by Helmet_off(), Helmet_on(), m_initinv(), and shuffle_all().
#define HIGH_BOOTS 145 |
Referenced by Boots_off(), Boots_on(), and m_initinv().
#define HORN_OF_PLENTY 253 |
Referenced by cost_per_charge(), doapply(), mksobj(), and recharge().
#define HUGE_CHUNK_OF_MEAT 270 |
Referenced by bhito(), dogfood(), fprefx(), and hits_bars().
#define ICE_BOX 217 |
Referenced by doapply(), fire_damage(), forcelock(), in_container(), maybe_tutorial(), meatobj(), mkbox_cnts(), and mksobj().
#define ICE_DRAGON_SCALE_MAIL 86 |
#define ICE_DRAGON_SCALES 96 |
#define IRON_CHAIN 532 |
Referenced by bagotricks(), dmgval(), hmon_hitmon(), make_corpse(), readobjnam(), and shade_aware().
#define IRON_SAFE 216 |
Referenced by doapply(), doforce(), doloot(), fill_zoo(), fire_damage(), its_dead(), kick_object(), lock_action(), makelevel(), mkbox_cnts(), mksobj(), pick_lock(), picklock(), readobjnam(), and trap_detect().
#define IRON_SHOES 144 |
Referenced by Boots_off(), Boots_on(), hitmu(), and m_initweap().
#define JACINTH 496 |
Referenced by get_cost().
#define JADE 514 |
Referenced by get_cost(), and mk_mplayer().
#define JASPER 510 |
Referenced by get_cost().
#define JAVELIN 15 |
Referenced by maybe_tutorial().
#define JET 505 |
Referenced by get_cost().
#define JUMPING_BOOTS 148 |
Referenced by Boots_off(), and Boots_on().
#define K_RATION 291 |
Referenced by fprefx(), and m_initinv().
#define KATANA 39 |
Referenced by hmon_hitmon(), and mk_mplayer().
#define KELP_FROND 272 |
Referenced by mineralize(), and mksobj().
#define KICKING_BOOTS 150 |
Referenced by Boots_off(), Boots_on(), dokick(), and kickdmg().
#define KNIFE 23 |
Referenced by m_initweap().
#define LANCE 46 |
#define LAND_MINE 244 |
Referenced by disarm_landmine(), doapply(), repair_damage(), set_trap(), and use_trap().
#define LARGE_BOX 214 |
Referenced by doapply(), fill_zoo(), fire_damage(), m_initinv(), makelevel(), maybe_tutorial(), mkbox_cnts(), mksobj(), readobjnam(), trap_detect(), and weight().
#define LARGE_SHIELD 136 |
Referenced by m_initinv(), and m_initweap().
#define LAST_GEM (JADE) |
Referenced by done(), get_cost(), get_valuables(), m_throw(), make_corpse(), readobjnam(), and setgemprobs().
#define LEASH 237 |
Referenced by bury_an_obj(), can_ooze(), canletgo(), check_leash(), doapply(), doname_base(), eatspecial(), get_mleash(), in_container(), m_unleash(), next_to_u(), number_leashed(), obfree(), seffects(), shopdig(), steal(), tool_in_use(), unleash_all(), and xkilled().
#define LEATHER_ARMOR 116 |
Referenced by m_initinv(), m_initweap(), and make_corpse().
#define LEATHER_CLOAK 127 |
Referenced by Cloak_off(), Cloak_on(), and m_initinv().
#define LEATHER_DRUM 258 |
Referenced by do_improvisation(), do_play_instrument(), doapply(), and u_init().
#define LEATHER_GLOVES 139 |
Referenced by Gloves_off(), Gloves_on(), m_initinv(), mk_mplayer(), shuffle_all(), and thitmonst().
#define LEATHER_JACKET 117 |
Referenced by can_ooze(), and shk_has_leather_jackets().
#define LEMBAS_WAFER 288 |
Referenced by can_ooze().
#define LENSES 233 |
Referenced by Blindf_off(), breakmsg(), doapply(), doputon(), dosearch0(), getobj(), hits_bars(), learn(), silly_thing(), study_book(), use_towel(), and xname().
#define LEVITATION_BOOTS 152 |
Referenced by Boots_off(), Boots_on(), find_skates(), fix_worst_trouble(), in_trouble(), mk_mplayer(), mksobj(), and shuffle_all().
#define LOADSTONE 525 |
Referenced by askchain(), canletgo(), doapply(), drop_weapon(), emergency_disrobe(), freeinv_core(), get_cost(), getobj(), glibr(), hold_another_object(), in_container(), lift_object(), menu_drop(), mk_mplayer(), mkbox_cnts(), mksobj(), out_container(), pickup_object(), seffects(), select_rwep(), and worst_cursed_item().
#define LOCK_PICK 223 |
Referenced by can_ooze(), doapply(), hits_bars(), lock_action(), and pick_lock().
#define LONG_SWORD 37 |
Referenced by dipfountain(), m_initweap(), and mk_mplayer().
#define LOW_BOOTS 143 |
Referenced by Boots_off(), Boots_on(), hitmu(), m_initinv(), mk_mplayer(), and poly_obj().
#define LUCERN_HAMMER 54 |
Referenced by dmgval(), and m_initweap().
#define LUCKSTONE 524 |
Referenced by addinv_core1(), confers_luck(), create_object(), doapply(), dofindgem(), dokick(), enlightenment(), get_cost(), get_valuables(), m_initinv(), mk_mplayer(), mksobj(), nh_timeout(), and set_moreluck().
#define LUMP_OF_ROYAL_JELLY 283 |
Referenced by can_ooze(), doapply(), doeat(), fill_zoo(), and fpostfx().
#define MACE 56 |
Referenced by dmgval(), m_initweap(), and mk_mplayer().
#define MAGIC_DRAGON_SCALE_MAIL 83 |
#define MAGIC_DRAGON_SCALES 93 |
#define MAGIC_FLUTE 249 |
Referenced by cost_per_charge(), do_improvisation(), doapply(), mksobj(), and recharge().
#define MAGIC_HARP 255 |
Referenced by do_improvisation(), doapply(), mksobj(), and recharge().
#define MAGIC_LAMP 229 |
Referenced by begin_burn(), cancel_item(), catch_lit(), cost_per_charge(), dip(), doapply(), doname_base(), dorub(), end_burn(), getobj(), mksobj(), obj_is_burning(), readobjnam(), snuff_light_source(), snuff_lit(), and use_lamp().
#define MAGIC_MARKER 243 |
Referenced by can_ooze(), cost_per_charge(), doapply(), doread(), engrave(), getobj(), mksobj(), pleased(), poly_obj(), and recharge().
#define MAGIC_WHISTLE 247 |
Referenced by can_ooze(), doapply(), and hits_bars().
#define MAXSPELL 43 |
Referenced by age_spells(), dospellmenu(), dotele(), dump_spells(), getspell(), initialspell(), learn(), losespells(), maybe_tutorial(), pleased(), restgamestate(), savegamestate(), and u_init().
#define MEAT_RING 271 |
Referenced by bhito(), dogfood(), doname_base(), doputon(), drop(), fprefx(), getobj(), mksobj(), Ring_off_or_gone(), Ring_on(), and silly_thing().
#define MEAT_STICK 269 |
Referenced by bhito(), dogfood(), fprefx(), and hits_bars().
#define MELON 277 |
Referenced by breakmsg(), and breaktest().
#define MIRROR 231 |
Referenced by breakmsg(), breakobj(), container_impact_dmg(), doapply(), getobj(), hmon_hitmon(), m_initinv(), shade_aware(), ship_object(), and shk_names_obj().
#define MUMMY_WRAPPING 120 |
Referenced by Cloak_off(), Cloak_on(), cloak_simple_name(), hitmu(), m_initinv(), peffects(), and zapyourself().
#define NROFARTIFACTS 34 |
Referenced by artiname(), discover_artifact(), disp_artifact_discoveries(), mk_artifact(), and undiscovered_artifact().
#define NUM_OBJECTS 535 |
Referenced by create_monster(), forget_objects(), init_objects(), knows_class(), readobjnam(), restnames(), and savenames().
#define OBSIDIAN 512 |
#define OIL_LAMP 228 |
Referenced by begin_burn(), burn_object(), catch_lit(), cost_per_charge(), dip(), doapply(), doname_base(), dorub(), getobj(), ini_inv(), mksobj(), readobjnam(), recharge(), snuff_lit(), stripspe(), and use_lamp().
#define OILSKIN_CLOAK 124 |
Referenced by Cloak_off(), Cloak_on(), m_slips_free(), mk_mplayer(), u_slip_free(), and water_damage().
#define OILSKIN_SACK 219 |
Referenced by can_ooze(), doapply(), maybe_tutorial(), mkbox_cnts(), mksobj(), and water_damage().
#define OPAL 506 |
Referenced by get_cost().
#define ORANGE 275 |
Referenced by cpostfx().
#define ORCISH_ARROW 3 |
Referenced by m_initthrow(), m_initweap(), maybe_tutorial(), throw_obj(), thrwmu(), and u_init().
#define ORCISH_BOW 67 |
Referenced by m_initweap(), maybe_tutorial(), select_rwep(), throw_obj(), thrwmu(), and u_init().
#define ORCISH_CHAIN_MAIL 111 |
Referenced by m_initweap(), and u_init().
#define ORCISH_CLOAK 122 |
Referenced by Cloak_off(), Cloak_on(), m_initweap(), and u_init().
#define ORCISH_DAGGER 19 |
Referenced by m_initweap(), maybe_tutorial(), start_tin(), and u_init().
#define ORCISH_HELM 72 |
Referenced by Helmet_off(), Helmet_on(), m_initweap(), and u_init().
#define ORCISH_RING_MAIL 115 |
Referenced by u_init().
#define ORCISH_SHIELD 135 |
Referenced by m_initweap(), mksobj(), u_init(), and xname().
#define ORCISH_SHORT_SWORD 31 |
Referenced by m_initweap(), and u_init().
#define ORCISH_SPEAR 12 |
Referenced by maybe_tutorial(), and u_init().
#define PANCAKE 287 |
Referenced by can_ooze(), and doeat().
#define PARTISAN 42 |
Referenced by dmgval(), and m_initweap().
#define PEAR 276 |
Referenced by fprefx().
#define PICK_AXE 260 |
Referenced by block_entry(), doapply(), m_initweap(), mfndpos(), mon_wield_item(), relobj(), restgamestate(), searches_for_item(), shk_move(), start_tin(), test_move(), and u_entered_shop().
#define PLATE_MAIL 103 |
Referenced by m_initinv(), and mk_mplayer().
#define POISON_DRAGON_SCALE_MAIL 90 |
#define POISON_DRAGON_SCALES 100 |
#define POT_ACID 317 |
#define POT_BLINDNESS 297 |
Referenced by can_blnd(), find_offensive(), mixtype(), peffects(), potionbreathe(), potionhit(), rnd_offensive_item(), and searches_for_item().
#define POT_BLOOD 332 |
Referenced by breakobj(), cancel_item(), m_initinv(), mixtype(), peffects(), and potionbreathe().
#define POT_BOOZE 314 |
Referenced by doapply(), mixtype(), peffects(), potionbreathe(), and potionhit().
#define POT_CONFUSION 296 |
Referenced by find_offensive(), mixtype(), peffects(), potionbreathe(), potionhit(), rnd_offensive_item(), and searches_for_item().
#define POT_ENLIGHTENMENT 307 |
Referenced by peffects().
#define POT_EXTRA_HEALING 305 |
Referenced by dip(), find_defensive(), m_initinv(), peffects(), potionbreathe(), potionhit(), rnd_defensive_item(), searches_for_item(), and use_defensive().
#define POT_FRUIT_JUICE 316 |
Referenced by cancel_item(), mixtype(), and peffects().
#define POT_FULL_HEALING 312 |
Referenced by dip(), find_defensive(), m_initinv(), peffects(), potionbreathe(), potionhit(), rnd_defensive_item(), searches_for_item(), and u_init().
#define POT_GAIN_ABILITY 294 |
Referenced by alchemy_init(), mixtype(), peffects(), poly_obj(), potionbreathe(), and potionhit().
#define POT_GAIN_ENERGY 310 |
Referenced by peffects().
#define POT_GAIN_LEVEL 306 |
Referenced by find_misc(), peffects(), rnd_misc_item(), searches_for_item(), and use_misc().
#define POT_HALLUCINATION 301 |
Referenced by ini_inv(), mixtype(), peffects(), and potionbreathe().
#define POT_HEALING 304 |
Referenced by dip(), find_defensive(), m_initinv(), peffects(), potionbreathe(), potionhit(), rnd_defensive_item(), searches_for_item(), and use_defensive().
#define POT_INVISIBILITY 302 |
Referenced by dip(), find_misc(), peffects(), potionbreathe(), potionhit(), rnd_misc_item(), searches_for_item(), and use_misc().
#define POT_LEVITATION 300 |
Referenced by peffects().
#define POT_MONSTER_DETECTION 308 |
Referenced by peffects().
#define POT_OBJECT_DETECTION 309 |
Referenced by m_initinv(), and peffects().
#define POT_OIL 318 |
Referenced by begin_burn(), breakobj(), burn_object(), bury_an_obj(), catch_lit(), check_unpaid_usage(), cost_per_charge(), destroy_item(), destroy_mitem(), dip(), disarm_squeaky_board(), doapply(), doname_base(), getobj(), ini_inv(), mergable(), mksobj(), peffects(), potionhit(), readobjnam(), and snuff_lit().
#define POT_PARALYSIS 298 |
Referenced by find_offensive(), peffects(), potionbreathe(), potionhit(), rnd_offensive_item(), and searches_for_item().
#define POT_POLYMORPH 313 |
Referenced by bhitm(), bhito(), dip(), find_misc(), ini_inv(), peffects(), poly_obj(), potionbreathe(), potionhit(), rnd_misc_item(), searches_for_item(), and use_misc().
#define POT_RESTORE_ABILITY 295 |
Referenced by peffects(), potionbreathe(), and potionhit().
#define POT_SEE_INVISIBLE 303 |
Referenced by cancel_item(), dip(), and peffects().
#define POT_SICKNESS 315 |
Referenced by cancel_item(), cancellable(), dip(), doapply(), find_defensive(), mixtype(), peffects(), potionbreathe(), potionhit(), rnd_defensive_item(), and use_defensive().
#define POT_SLEEPING 311 |
Referenced by find_offensive(), peffects(), potionbreathe(), potionhit(), rnd_offensive_item(), and searches_for_item().
#define POT_SPEED 299 |
Referenced by find_misc(), peffects(), potionbreathe(), potionhit(), rnd_misc_item(), and searches_for_item().
#define POT_VAMPIRE_BLOOD 333 |
Referenced by breakobj(), cancel_item(), find_defensive(), m_initinv(), mixtype(), peffects(), potionbreathe(), searches_for_item(), and use_defensive().
#define POT_WATER 331 |
Referenced by alchemy_init(), breakmsg(), breakobj(), breaktest(), cancel_item(), dip(), doapply(), doname_base(), get_wet(), getprice(), maybe_tutorial(), mixtype(), peffects(), poly_obj(), potionbreathe(), potionhit(), readobjnam(), shuffle_all(), u_init(), water_damage(), water_prayer(), and xname().
#define QUARTERSTAFF 61 |
Referenced by m_initinv(), make_corpse(), and mk_mplayer().
#define RANSEUR 43 |
Referenced by dmgval(), and m_initweap().
#define REFLECTING_DRAGON_SCALE_MAIL 84 |
#define REFLECTING_DRAGON_SCALES 94 |
#define RIN_ADORNMENT 153 |
Referenced by cancel_item(), drain_item(), eataccessory(), enlightenment(), Ring_off_or_gone(), and Ring_on().
#define RIN_AGGRAVATE_MONSTER 168 |
Referenced by ini_inv(), mksobj(), Ring_off_or_gone(), and Ring_on().
#define RIN_COLD_RESISTANCE 173 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_CONFLICT 169 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_FIRE_RESISTANCE 172 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_FREE_ACTION 175 |
Referenced by eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_GAIN_CONSTITUTION 155 |
Referenced by cancel_item(), drain_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_GAIN_DEXTERITY 158 |
Referenced by cancel_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_GAIN_INTELLIGENCE 156 |
Referenced by cancel_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_GAIN_STRENGTH 154 |
Referenced by cancel_item(), drain_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_GAIN_WISDOM 157 |
Referenced by cancel_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_HUNGER 167 |
Referenced by ini_inv(), mksobj(), Ring_off_or_gone(), and Ring_on().
#define RIN_INCREASE_ACCURACY 159 |
Referenced by cancel_item(), drain_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_INCREASE_DAMAGE 160 |
Referenced by artifact_exists(), cancel_item(), drain_item(), eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_INVISIBILITY 181 |
Referenced by eataccessory(), m_initinv(), Ring_off_or_gone(), and Ring_on().
#define RIN_LEVITATION 166 |
Referenced by eataccessory(), fix_worst_trouble(), in_trouble(), ini_inv(), Ring_off_or_gone(), and Ring_on().
#define RIN_POISON_RESISTANCE 171 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_POLYMORPH 179 |
Referenced by ini_inv(), mksobj(), Ring_off_or_gone(), and Ring_on().
#define RIN_POLYMORPH_CONTROL 180 |
Referenced by ini_inv(), Ring_off_or_gone(), and Ring_on().
#define RIN_PROTECTION 161 |
Referenced by drain_item(), eataccessory(), enlightenment(), find_ac(), Ring_off_or_gone(), and Ring_on().
#define RIN_PROTECTION_FROM_SHAPE_CHAN 183 |
Referenced by eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_REGENERATION 162 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_SEARCHING 163 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_SEE_INVISIBLE 182 |
Referenced by eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_SHOCK_RESISTANCE 174 |
Referenced by destroy_item(), destroy_mitem(), Ring_off_or_gone(), and Ring_on().
#define RIN_SLOW_DIGESTION 176 |
Referenced by doeat(), dogfood(), meatmetal(), meatobj(), Ring_off_or_gone(), and Ring_on().
#define RIN_STEALTH 164 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_SUSTAIN_ABILITY 165 |
Referenced by eataccessory(), Ring_off_or_gone(), and Ring_on().
#define RIN_TELEPORT_CONTROL 178 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RIN_TELEPORTATION 177 |
Referenced by mksobj(), Ring_off_or_gone(), and Ring_on().
#define RIN_WARNING 170 |
Referenced by Ring_off_or_gone(), and Ring_on().
#define RING_MAIL 114 |
Referenced by m_initinv().
#define ROBE 125 |
Referenced by Cloak_off(), Cloak_on(), cloak_simple_name(), m_initinv(), mk_mplayer(), and percent_success().
#define ROCK 528 |
#define RUBBER_HOSE 60 |
Referenced by doforce(), and m_initweap().
#define RUBY 495 |
Referenced by get_cost().
#define SACK 218 |
Referenced by can_ooze(), doapply(), maybe_tutorial(), mkbox_cnts(), mksobj(), and u_init().
#define SADDLE 236 |
Referenced by doapply(), dotrap(), in_trouble(), makedog(), and update_mon_intrinsics().
#define SAPPHIRE 497 |
Referenced by get_cost(), and init_objects().
#define SCALE_MAIL 112 |
Referenced by readobjnam().
#define SCALPEL 22 |
Referenced by mk_mplayer().
#define SCIMITAR 33 |
Referenced by m_initweap().
#define SCR_BLANK_PAPER 377 |
Referenced by cancel_item(), cost(), doread(), dowrite(), erode_obj(), get_wet(), ini_inv(), make_corpse(), maybe_tutorial(), readobjnam(), seffects(), and water_damage().
#define SCR_CHARGING 353 |
Referenced by cost(), and seffects().
#define SCR_CONFUSE_MONSTER 336 |
Referenced by cost(), and seffects().
#define SCR_CREATE_MONSTER 340 |
Referenced by cost(), find_defensive(), rnd_defensive_item(), searches_for_item(), seffects(), and use_defensive().
#define SCR_DESTROY_ARMOR 335 |
Referenced by cost(), and seffects().
#define SCR_EARTH 351 |
Referenced by cost(), find_offensive(), rnd_offensive_item(), searches_for_item(), and seffects().
#define SCR_ENCHANT_ARMOR 334 |
Referenced by cost(), and seffects().
#define SCR_ENCHANT_WEAPON 339 |
Referenced by cost(), ini_inv(), and seffects().
#define SCR_FIRE 350 |
Referenced by burn_floor_paper(), cost(), destroy_item(), destroy_mitem(), find_offensive(), fire_damage(), ini_inv(), and seffects().
#define SCR_FLOOD 349 |
Referenced by cost(), ini_inv(), and seffects().
#define SCR_FOOD_DETECTION 346 |
Referenced by cost(), and seffects().
#define SCR_GENOCIDE 342 |
Referenced by cost(), and seffects().
#define SCR_GOLD_DETECTION 345 |
Referenced by cost(), and seffects().
#define SCR_IDENTIFY 347 |
Referenced by cost(), and seffects().
#define SCR_LIGHT 343 |
Referenced by cost(), and seffects().
#define SCR_MAGIC_MAPPING 348 |
Referenced by cost(), and seffects().
#define SCR_MAIL 376 |
Referenced by cost(), do_osshock(), dog_invent(), doname_base(), doread(), dowrite(), erode_obj(), get_wet(), maybe_tutorial(), mksobj(), not_fully_identified(), poly_obj(), polyuse(), readobjnam(), resetobjs(), seffects(), water_damage(), and xkilled().
#define SCR_PUNISHMENT 352 |
Referenced by cost(), and seffects().
#define SCR_REMOVE_CURSE 338 |
Referenced by cost(), domagictrap(), and seffects().
#define SCR_SCARE_MONSTER 337 |
Referenced by cost(), lift_object(), merge_choice(), onscary(), pickup_object(), and seffects().
#define SCR_STINKING_CLOUD 354 |
Referenced by cost(), and seffects().
#define SCR_TAMING 341 |
Referenced by arti_invoke(), cost(), and seffects().
#define SCR_TELEPORTATION 344 |
Referenced by cost(), find_defensive(), makeniche(), rnd_defensive_item(), searches_for_item(), seffects(), and use_defensive().
#define SHIELD_OF_REFLECTION 138 |
Referenced by final_level(), m_initweap(), mk_mplayer(), mksobj(), mon_reflects(), seffects(), shkinit(), ureflects(), and xname().
#define SHORT_SWORD 29 |
Referenced by m_initweap(), mk_mplayer(), and u_init().
#define SHURIKEN 8 |
Referenced by maybe_tutorial(), and noisy_hit().
#define SILVER_ARROW 4 |
Referenced by hmon_hitmon(), and maybe_tutorial().
#define SILVER_DAGGER 20 |
Referenced by maybe_tutorial(), and start_tin().
#define SILVER_SABER 34 |
Referenced by final_level(), and m_initweap().
#define SILVER_SPEAR 14 |
#define SKELETON_KEY 222 |
Referenced by can_ooze(), doapply(), dog_move(), hits_bars(), m_initinv(), m_move(), move_special(), pick_lock(), readobjnam(), and shkinit().
#define SLEEP_DRAGON_SCALE_MAIL 87 |
#define SLEEP_DRAGON_SCALES 97 |
#define SLIME_MOLD 282 |
Referenced by dogfood(), drop_upon_death(), fprefx(), initoptions(), lookat(), mksobj(), readobjnam(), resetobjs(), restobjchn(), and xname().
#define SLING 69 |
Referenced by can_ooze(), m_initweap(), maybe_tutorial(), and select_rwep().
#define SMALL_SHIELD 132 |
Referenced by m_initinv(), and percent_success().
#define SPE_BLANK_PAPER 441 |
Referenced by cancel_item(), doread(), dowrite(), get_wet(), ini_inv(), learn(), maybe_tutorial(), pleased(), poly_obj(), readobjnam(), resetobjs(), study_book(), and water_damage().
#define SPE_BOOK_OF_THE_DEAD 442 |
Referenced by addinv_core1(), artifact_score(), cancel_item(), confused_book(), deadbook(), delobj(), destroy_item(), destroy_mitem(), doread(), dowrite(), fire_damage(), freeinv_core(), get_wet(), in_container(), learn(), maybe_tutorial(), mon_has_special(), mongets(), obj_resists(), readobjnam(), resetobjs(), stealamulet(), study_book(), water_damage(), which_arti(), and xname().
#define SPE_CANCELLATION 414 |
Referenced by bhitm(), bhito(), cancel_item(), mbhitm(), spelleffects(), zap_updown(), and zapyourself().
#define SPE_CAUSE_FEAR 396 |
Referenced by seffects(), and spelleffects().
#define SPE_CHARM_MONSTER 399 |
Referenced by seffects(), and spelleffects().
#define SPE_CLAIRVOYANCE 397 |
Referenced by spelleffects().
#define SPE_CONE_OF_COLD 381 |
Referenced by spelleffects(), and zapyourself().
#define SPE_CONFUSE_MONSTER 389 |
Referenced by seffects(), and spelleffects().
#define SPE_CREATE_FAMILIAR 413 |
Referenced by spelleffects().
#define SPE_CREATE_MONSTER 394 |
Referenced by seffects(), and spelleffects().
#define SPE_CURE_BLINDNESS 390 |
Referenced by percent_success(), and spelleffects().
#define SPE_CURE_SICKNESS 398 |
Referenced by percent_success(), and spelleffects().
#define SPE_DETECT_FOOD 395 |
Referenced by seffects(), and spelleffects().
#define SPE_DETECT_MONSTERS 385 |
Referenced by peffects(), and spelleffects().
#define SPE_DETECT_TREASURE 406 |
Referenced by peffects(), and spelleffects().
#define SPE_DETECT_UNSEEN 401 |
Referenced by spelleffects(), zapnodir(), and zapyourself().
#define SPE_DIG 378 |
Referenced by makemon(), poly_obj(), spelleffects(), weffects(), and zapyourself().
#define SPE_DRAIN_LIFE 391 |
Referenced by bhitm(), bhito(), spelleffects(), and zapyourself().
#define SPE_EXTRA_HEALING 403 |
Referenced by bhitm(), bhito(), mimic_hit_msg(), percent_success(), spelleffects(), and zapyourself().
#define SPE_FINGER_OF_DEATH 383 |
Referenced by spelleffects(), weffects(), and zapyourself().
#define SPE_FIREBALL 380 |
Referenced by burn_floor_paper(), destroy_item(), destroy_mitem(), fire_damage(), spelleffects(), and zapyourself().
#define SPE_FORCE_BOLT 388 |
Referenced by bhit(), bhitm(), bhito(), bhitpile(), doorlock(), ini_inv(), maybe_tutorial(), spelleffects(), zap_updown(), and zapyourself().
#define SPE_HASTE_SELF 400 |
Referenced by peffects(), and spelleffects().
#define SPE_HEALING 386 |
Referenced by bhitm(), bhito(), mimic_hit_msg(), percent_success(), spelleffects(), u_init(), and zapyourself().
#define SPE_IDENTIFY 409 |
Referenced by seffects(), and spelleffects().
#define SPE_INVISIBILITY 405 |
Referenced by peffects(), and spelleffects().
#define SPE_JUMPING 416 |
Referenced by spelleffects().
#define SPE_KNOCK 387 |
Referenced by bhit(), bhitm(), bhito(), boxlock(), doorlock(), spelleffects(), zap_updown(), and zapyourself().
#define SPE_LEVITATION 402 |
Referenced by peffects(), and spelleffects().
#define SPE_LIGHT 384 |
Referenced by spelleffects(), and zapnodir().
#define SPE_MAGIC_MAPPING 408 |
Referenced by seffects(), and spelleffects().
#define SPE_MAGIC_MISSILE 379 |
Referenced by buzz(), spelleffects(), weffects(), and zapyourself().
#define SPE_POLYMORPH 411 |
Referenced by bhitm(), bhito(), boxlock(), dip(), ini_inv(), poly_obj(), spelleffects(), zap_updown(), and zapyourself().
#define SPE_PROTECTION 415 |
Referenced by cast_protection(), spelleffects(), and u_init().
#define SPE_REMOVE_CURSE 407 |
Referenced by percent_success(), seffects(), and spelleffects().
#define SPE_RESTORE_ABILITY 404 |
Referenced by peffects(), percent_success(), and spelleffects().
#define SPE_SLEEP 382 |
Referenced by spelleffects(), u_init(), and zapyourself().
#define SPE_SLOW_MONSTER 392 |
Referenced by bhitm(), bhito(), spelleffects(), and zapyourself().
#define SPE_STONE_TO_FLESH 417 |
Referenced by bhitm(), bhito(), spelleffects(), zap_updown(), and zapyourself().
#define SPE_TELEPORT_AWAY 412 |
Referenced by bhitm(), bhito(), dotele(), spelleffects(), zap_updown(), and zapyourself().
#define SPE_TURN_UNDEAD 410 |
Referenced by bhitm(), bhito(), doturn(), spelleffects(), and zapyourself().
#define SPE_WIZARD_LOCK 393 |
Referenced by bhit(), bhitm(), bhito(), boxlock(), doorlock(), spelleffects(), zap_updown(), and zapyourself().
#define SPEAR 10 |
Referenced by m_initinv(), m_initweap(), maybe_tutorial(), and mk_mplayer().
#define SPEED_BOOTS 146 |
Referenced by Boots_off(), Boots_on(), extra_pref(), find_skates(), shkinit(), and shuffle_all().
#define SPETUM 44 |
Referenced by dmgval(), and m_initweap().
#define SPLINT_MAIL 106 |
Referenced by m_initinv(), and mksobj().
#define SPRIG_OF_WOLFSBANE 280 |
Referenced by fpostfx().
#define STATUE 530 |
Referenced by activate_statue_trap(), bhito(), container_contents(), create_object(), dig(), dig_typ(), fill_zoo(), fixup_special(), hits_bars(), in_container(), its_dead(), launch_obj(), make_corpse(), makelevel(), maketrap(), mk_named_object(), mk_tt_object(), mkcorpstat(), mksobj(), monstone(), obj_no_longer_held(), readobjnam(), resetobjs(), revive(), savebones(), scatter(), set_mimic_sym(), use_pick_axe2(), weight(), and xname().
#define STETHOSCOPE 238 |
Referenced by can_ooze(), doapply(), and pick_lock().
#define STILETTO 24 |
Referenced by m_initweap().
#define STONE_DRAGON_SCALE_MAIL 91 |
#define STONE_DRAGON_SCALES 101 |
#define STRANGE_OBJECT 0 |
Referenced by bhitm(), bhito(), chwepon(), cursetxt(), dip(), dohide(), fixup_special(), get_cost(), ini_inv(), lookat(), m_move(), mimic_obj_name(), mk_mplayer(), mk_mplayer_armor(), mkshobj_at(), poly_obj(), set_mimic_sym(), spo_object(), throw_obj(), and thrwmu().
#define STUDDED_LEATHER_ARMOR 113 |
Referenced by m_initinv().
#define TALLOW_CANDLE 225 |
Referenced by begin_burn(), burn_object(), doapply(), hits_bars(), mksobj(), and readobjnam().
#define TIN 293 |
Referenced by doapply(), doeat(), dogfood(), doread(), edibility_prompts(), getobj(), kill_eggs(), mergable(), mksobj(), readobjnam(), resetobjs(), use_tinning_kit(), and xname().
#define TIN_OPENER 240 |
Referenced by can_ooze(), doapply(), ini_inv(), and start_tin().
#define TIN_WHISTLE 246 |
Referenced by can_ooze(), doapply(), hits_bars(), and m_initinv().
#define TINFOIL_HAT 78 |
Referenced by cast_wizard_spell(), dochug(), domindblast(), Helmet_off(), Helmet_on(), mksobj(), percent_success(), and spelleffects().
#define TINNING_KIT 239 |
Referenced by cost_per_charge(), doapply(), mksobj(), and recharge().
#define TOOLED_HORN 250 |
Referenced by do_improvisation(), doapply(), and u_init().
#define TOPAZ 504 |
Referenced by get_cost().
#define TOUCHSTONE 526 |
Referenced by doapply(), shkinit(), u_init(), and use_stone().
#define TOWEL 235 |
Referenced by can_ooze(), doapply(), doputon(), engrave(), getobj(), on_msg(), and silly_thing().
#define TRIDENT 16 |
Referenced by dmgval(), eatspecial(), hitval(), and m_initweap().
#define TSURUGI 40 |
Referenced by dmgval().
#define TURQUOISE 500 |
Referenced by init_objects().
#define TWO_HANDED_SWORD 38 |
Referenced by dmgval(), m_initweap(), mk_mplayer(), and shkinit().
#define UNICORN_HORN 262 |
Referenced by dip(), doapply(), find_defensive(), make_corpse(), mixtype(), mk_mplayer(), relobj(), and searches_for_item().
#define URUK_HAI_SHIELD 134 |
Referenced by m_initweap(), and u_init().
#define VOULGE 49 |
Referenced by dmgval().
#define WAN_CANCELLATION 455 |
Referenced by bhitm(), bhito(), cancel_item(), do_break_wand(), engrave(), find_offensive(), mbag_explodes(), mbhitm(), mkbox_cnts(), zap_updown(), and zapyourself().
#define WAN_COLD 463 |
Referenced by do_break_wand(), engrave(), find_offensive(), rnd_offensive_item(), and zapyourself().
#define WAN_CREATE_MONSTER 446 |
Referenced by do_break_wand(), engrave(), find_defensive(), rnd_defensive_item(), searches_for_item(), use_defensive(), and zapnodir().
#define WAN_DEATH 465 |
Referenced by do_break_wand(), engrave(), find_offensive(), rnd_offensive_item(), and zapyourself().
#define WAN_DIGGING 460 |
Referenced by do_break_wand(), engrave(), find_defensive(), m_initinv(), rnd_defensive_item(), searches_for_item(), test_move(), use_defensive(), weffects(), and zapyourself().
#define WAN_ENLIGHTENMENT 445 |
Referenced by do_break_wand(), engrave(), and zapnodir().
#define WAN_FIRE 462 |
Referenced by do_break_wand(), engrave(), find_offensive(), is_flammable(), rnd_offensive_item(), and zapyourself().
#define WAN_LIGHT 443 |
Referenced by bhitm(), do_break_wand(), engrave(), flash_hits_mon(), mkbox_cnts(), poly_obj(), zapnodir(), and zapyourself().
#define WAN_LIGHTNING 466 |
Referenced by destroy_item(), destroy_mitem(), do_break_wand(), engrave(), find_offensive(), mkbox_cnts(), poly_obj(), rnd_offensive_item(), weffects(), and zapyourself().
#define WAN_LOCKING 458 |
Referenced by bhit(), bhitm(), bhito(), boxlock(), do_break_wand(), doorlock(), engrave(), mbhit(), zap_updown(), and zapyourself().
#define WAN_MAGIC_MISSILE 461 |
Referenced by do_break_wand(), engrave(), find_offensive(), m_initinv(), rnd_offensive_item(), use_offensive(), weffects(), and zapyourself().
#define WAN_MAKE_INVISIBLE 450 |
Referenced by bhitm(), bhito(), engrave(), find_misc(), rnd_misc_item(), searches_for_item(), use_misc(), zap_updown(), and zapyourself().
#define WAN_NOTHING 448 |
Referenced by bhitm(), bhito(), do_break_wand(), engrave(), ini_inv(), m_initinv(), and zapyourself().
#define WAN_OPENING 457 |
Referenced by bhit(), bhitm(), bhito(), boxlock(), do_break_wand(), doorlock(), engrave(), mbhit(), zap_updown(), and zapyourself().
#define WAN_POLYMORPH 454 |
Referenced by bhitm(), bhito(), boxlock(), dip(), do_break_wand(), engrave(), find_misc(), ini_inv(), poly_obj(), rnd_misc_item(), searches_for_item(), use_misc(), zap_updown(), and zapyourself().
#define WAN_PROBING 459 |
Referenced by bhit(), bhitm(), bhito(), do_break_wand(), engrave(), zap_updown(), and zapyourself().
#define WAN_SECRET_DOOR_DETECTION 444 |
Referenced by do_break_wand(), engrave(), and zapnodir().
#define WAN_SLEEP 464 |
Referenced by bhitm(), engrave(), find_offensive(), rnd_offensive_item(), and zapyourself().
#define WAN_SLOW_MONSTER 451 |
Referenced by bhitm(), bhito(), engrave(), and zapyourself().
#define WAN_SPEED_MONSTER 452 |
Referenced by bhitm(), bhito(), engrave(), find_misc(), rnd_misc_item(), searches_for_item(), and zapyourself().
#define WAN_STRIKING 449 |
Referenced by bhit(), bhitm(), bhito(), bhitpile(), do_break_wand(), doorlock(), engrave(), find_offensive(), m_initinv(), m_initweap(), mbhit(), mbhitm(), rnd_offensive_item(), searches_for_item(), zap_updown(), and zapyourself().
#define WAN_TELEPORTATION 456 |
Referenced by bhitm(), bhito(), do_break_wand(), engrave(), find_defensive(), mbhitm(), rnd_defensive_item(), searches_for_item(), use_defensive(), zap_updown(), and zapyourself().
#define WAN_UNDEAD_TURNING 453 |
Referenced by bhitm(), bhito(), do_break_wand(), engrave(), and zapyourself().
#define WAN_WISHING 447 |
Referenced by do_break_wand(), engrave(), ini_inv(), mksobj(), poly_obj(), readobjnam(), recharge(), and zapnodir().
#define WAR_HAMMER 58 |
Referenced by dmgval(), mk_mplayer(), and throwing_weapon().
#define WATER_WALKING_BOOTS 147 |
Referenced by Boots_off(), Boots_on(), and dosit().
#define WAX_CANDLE 226 |
Referenced by begin_burn(), burn_object(), doapply(), hits_bars(), mksobj(), readobjnam(), and resetobjs().
#define WOODEN_FLUTE 248 |
Referenced by do_improvisation(), doapply(), and u_init().
#define WOODEN_HARP 254 |
Referenced by do_improvisation(), doapply(), and u_init().
#define WORM_TOOTH 25 |
Referenced by chwepon(), make_corpse(), and obj_no_longer_held().
#define YA 5 |
Referenced by hmon_hitmon(), maybe_tutorial(), throw_obj(), and thrwmu().
#define YUMI 68 |
Referenced by hmon_hitmon(), maybe_tutorial(), select_rwep(), thitmonst(), throw_obj(), and thrwmu().