#include "hack.h"
#include "lev.h"
Defines | |
#define | COPY_OBJ_DESCR(o_dst, o_src) o_dst.oc_descr_idx = o_src.oc_descr_idx |
Functions | |
STATIC_DCL void | FDECL (setgemprobs,(d_level *)) |
STATIC_DCL void | FDECL (shuffle,(int, int, BOOLEAN_P)) |
STATIC_DCL void | NDECL (shuffle_all) |
STATIC_DCL boolean | FDECL (interesting_to_discover,(int)) |
STATIC_DCL void | FDECL (swap_armor,(int, int, int)) |
STATIC_OVL void | setgemprobs (d_level *dlev) |
STATIC_OVL void | shuffle (int o_low, int o_high, boolean domaterial) |
void | init_objects () |
STATIC_OVL void | shuffle_all () |
void | swap_armor (int old_relative_position, int new_relative_position, int first) |
int | find_skates () |
void | oinit () |
void | savenames (int fd, int mode) |
void | restnames (int fd) |
void | discover_object (int oindx, boolean mark_as_known, boolean credit_hero) |
void | undiscover_object (int oindx) |
STATIC_OVL boolean | interesting_to_discover (int i) |
int | dodiscovered () |
void | dragons_init () |
Variables | |
static NEARDATA short | disco [NUM_OBJECTS] = DUMMY |
static short | uniq_objs [] |
#define COPY_OBJ_DESCR | ( | o_dst, | |
o_src | |||
) | o_dst.oc_descr_idx = o_src.oc_descr_idx |
Referenced by init_objects().
References A_WIS, bases, Dragon_mail_to_scales, Dragon_scales_to_mail, exercise(), FALSE, Is_dragon_mail, Is_dragon_scales, moves, objects, objclass::oc_class, TRUE, and update_inventory.
Referenced by docall(), ini_inv(), and knows_object().
int dodiscovered | ( | ) |
References bases, BUFSZ, create_nhwindow, destroy_nhwindow, disp_artifact_discoveries(), display_nhwindow, eos(), FALSE, flags, iflags, index, interesting_to_discover(), flag::inv_order, let_to_name(), MAXOCLASSES, instance_flags::menu_headings, NHW_MENU, OBJ_NAME, obj_typename(), objects, objclass::oc_class, putstr, SIZE, Sprintf, Strcpy, TRUE, and VENOM_CLASS.
void dragons_init | ( | ) |
Shuffles the properties of dragons according to the order of the dragons scales. Currently name, color are shuffled.
References GRAY_DRAGON_SCALES, permonst::mname, mons, objects, objclass::oc_descr_idx, PM_BABY_GRAY_DRAGON, PM_GRAY_DRAGON, and YELLOW_DRAGON_SCALES.
Referenced by moveloop().
STATIC_DCL boolean FDECL | ( | interesting_to_discover | , |
(int) | |||
) |
STATIC_DCL void FDECL | ( | shuffle | , |
(int, int, BOOLEAN_P) | |||
) |
STATIC_DCL void FDECL | ( | swap_armor | , |
(int, int, int) | |||
) |
STATIC_DCL void FDECL | ( | setgemprobs | , |
(d_level *) | |||
) |
int find_skates | ( | ) |
References LEVITATION_BOOTS, OBJ_DESCR, objects, and SPEED_BOOTS.
Referenced by domove().
void init_objects | ( | ) |
References AQUAMARINE, bases, COPY_OBJ_DESCR, DIAMOND, EMERALD, FLUORITE, GEM_CLASS, MAXOCLASSES, NUM_OBJECTS, objects, objclass::oc_class, obj::oclass, rn2(), SAPPHIRE, setgemprobs(), shuffle_all(), and TURQUOISE.
Referenced by newgame().
STATIC_OVL boolean interesting_to_discover | ( | int | i ) |
References OBJ_DESCR, objects, and objclass::oc_uname.
Referenced by dodiscovered().
STATIC_DCL void NDECL | ( | shuffle_all | ) |
void oinit | ( | ) |
References setgemprobs(), u, and you::uz.
Referenced by makelevel().
void restnames | ( | int | fd ) |
References bases, mread(), NUM_OBJECTS, objects, and objclass::oc_uname.
Referenced by restgamestate().
void savenames | ( | int | fd, |
int | mode | ||
) |
References bases, bwrite(), NUM_OBJECTS, objects, objclass::oc_uname, perform_bwrite, and release_data.
Referenced by savegamestate().
STATIC_OVL void setgemprobs | ( | d_level * | dlev ) |
References bases, GEM_CLASS, LAST_GEM, ledger_no(), maxledgerno(), OBJ_NAME, objects, and wait_synch.
Referenced by init_objects(), and oinit().
STATIC_OVL void shuffle | ( | int | o_low, |
int | o_high, | ||
boolean | domaterial | ||
) |
References color, objects, objclass::oc_color, objclass::oc_descr_idx, and rn2().
Referenced by shuffle_all().
STATIC_OVL void shuffle_all | ( | ) |
References AMULET_CLASS, ARMOR_CLASS, bases, CLOAK_OF_DISPLACEMENT, CLOAK_OF_PROTECTION, FALSE, GAUNTLETS_OF_DEXTERITY, GEM_CLASS, GRAY_DRAGON_SCALE_MAIL, GRAY_DRAGON_SCALES, HELM_OF_TELEPATHY, HELMET, LEATHER_GLOVES, LEVITATION_BOOTS, MAXOCLASSES, OBJ_DESCR, objects, obj::oclass, POT_WATER, POTION_CLASS, rn2(), SCROLL_CLASS, shuffle(), SPBOOK_CLASS, SPEED_BOOTS, swap_armor(), TOOL_CLASS, TRUE, WEAPON_CLASS, and YELLOW_DRAGON_SCALES.
Referenced by init_objects().
void swap_armor | ( | int | old_relative_position, |
int | new_relative_position, | ||
int | first | ||
) |
Swaps two items of the same armor class. Currently name, color and price are swapped.
References objects, objclass::oc_color, objclass::oc_cost, and objclass::oc_descr_idx.
Referenced by shuffle_all().
void undiscover_object | ( | int | oindx ) |
References bases, FALSE, OBJ_NAME, objects, objclass::oc_class, TRUE, and update_inventory.
Referenced by docall(), and forget_single_object().
NEARDATA short disco[NUM_OBJECTS] = DUMMY [static] |
short uniq_objs[] [static] |