Here is a list of all struct and union fields with links to the structures/unions they belong to:
- b -
- b
: RGB
- base
: couple
, menu
- bc_felt
: you
- bc_order
: you
- beginner
: flag
- bg
: lev_init
- bglyph
: you
- bill
: eshk
- bill_p
: eshk
- billct
: eshk
- birthdate
: toptenentry
- Bitfield()
: d_flags
, macflags
, monst
, rm
, monst
, rm
, macflags
, monst
, rm
, monst
, levelflags
, d_flags
, macflags
, monst
, levelflags
, monst
, levelflags
, macflags
, monst
, levelflags
, you
, u_event
, monst
, u_event
, u_have
, levelflags
, trap
, fe
, levelflags
, d_flags
, macflags
, monst
, levelflags
, monst
, macflags
, monst
, obj
, d_flags
, macflags
, obj
, macflags
, obj
, d_flags
, macflags
, rm
, q_score
, obj
, q_score
, objclass
, egd
, obj
, u_event
, obj
, macflags
, obj
, mapseen_feat
, macflags
, mapseen_feat
, macflags
, obj
, monst
, mapseen_feat
, monst
, mapseen_feat
, monst
, obj
, monst
, mapseen_feat
, monst
, q_score
, monst
, trobj
, mapseen_feat
, trobj
, mapseen_feat
, monst
, mapseen_feat
, d_flags
, mapseen_feat
, edog
- black
: WindowPart
- black_gc
: tile_map_info_t
- BlackScrollView()
: BlackScrollView
- blind
: NetHackQtStatusWindow
- blinded
: monster
- blindfolded
: u_roleplay
, flag
- blocked
: text_info_t
, prop
- blue
: WindowPart
- bm
: bubble
- bNlsShift
: KBDKEYINFO
- bo_id
: bill_x
- boneid
: dungeon
, s_level
- boneschar
: tmpdungeon
, tmplevel
- born
: mvitals
- botl
: flag
- botlx
: flag
- bouldersym
: instance_flags
- bounding_box
: NhRegion
- box
: xlock_s
- bquan
: bill_x
- br
: mapseen
- branches
: tmpdungeon
- bright_blue
: WindowPart
- bright_cyan
: WindowPart
- bright_green
: WindowPart
- bright_magenta
: WindowPart
- broken
: object
- brown
: WindowPart
- buf_addr
: VIOMODEINFO
- buf_length
: line_element
, VIOMODEINFO
- buried
: object
- buriedobjlist
: dlevel_t
- bypasses
: flag