Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- p -
- P
: objects.c
- P_ADVANCE
: skills.h
- p_aligntyp
: pray.c
- P_ATTACK_SPELL
: skills.h
- P_AXE
: skills.h
- P_BARE_HANDED_COMBAT
: skills.h
- P_BASIC
: skills.h
- P_BOOMERANG
: skills.h
- P_BOW
: skills.h
- P_BROAD_SWORD
: skills.h
- P_CLERIC_SPELL
: skills.h
- P_CLUB
: skills.h
- p_coaligned()
: priest.c
- P_CROSSBOW
: skills.h
- P_DAGGER
: skills.h
- P_DART
: skills.h
- P_DIVINATION_SPELL
: skills.h
- P_ENCHANTMENT_SPELL
: skills.h
- P_ESCAPE_SPELL
: skills.h
- P_EXPERT
: skills.h
- P_FIRST_H_TO_H
: skills.h
- P_FIRST_SPELL
: skills.h
- P_FIRST_WEAPON
: skills.h
- P_FLAIL
: skills.h
- p_glow1()
: read.c
- p_glow2()
: read.c
- P_GRAND_MASTER
: skills.h
- P_HAMMER
: skills.h
- P_HEALING_SPELL
: skills.h
- P_ISRESTRICTED
: skills.h
- P_JAVELIN
: skills.h
- P_KNIFE
: skills.h
- P_LANCE
: skills.h
- P_LAST_H_TO_H
: skills.h
- P_LAST_SPELL
: skills.h
- P_LAST_WEAPON
: skills.h
- P_LONG_SWORD
: skills.h
- P_MACE
: skills.h
- P_MARTIAL_ARTS
: skills.h
- P_MASTER
: skills.h
- P_MATTER_SPELL
: skills.h
- P_MAX_SKILL
: skills.h
- P_MORNING_STAR
: skills.h
- P_NAME
: weapon.c
- P_NONE
: skills.h
- P_NUM_SKILLS
: skills.h
- P_PICK_AXE
: skills.h
- P_POLEARMS
: skills.h
- P_QUARTERSTAFF
: skills.h
- P_RESTRICTED
: skills.h
- P_SABER
: skills.h
- P_SCIMITAR
: skills.h
- P_SHORT_SWORD
: skills.h
- P_SHURIKEN
: skills.h
- P_SKILL
: skills.h
- P_SKILL_LIMIT
: skills.h
- P_SKILLED
: skills.h
- P_SLING
: skills.h
- P_SPEAR
: skills.h
- P_TRIDENT
: skills.h
- p_trouble
: pray.c
- P_TWO_HANDED_SWORD
: skills.h
- P_TWO_WEAPON_COMBAT
: skills.h
- p_type
: pray.c
- P_UNICORN_HORN
: skills.h
- P_UNSKILLED
: skills.h
- P_WHIP
: skills.h
- pa
: role.c
- pacify_guards()
: mon.c
- pacify_shk()
: shk.c
- PACKAGE_BUGREPORT
: autoconf.h
- PACKAGE_NAME
: autoconf.h
- PACKAGE_STRING
: autoconf.h
- PACKAGE_TARNAME
: autoconf.h
- PACKAGE_URL
: autoconf.h
- PACKAGE_VERSION
: autoconf.h
- PAGER
: gem_rsc.h
- PANCAKE
: onames.h
- PANICKED
: hack.h
- PANICLOG
: config.h
- paniclog()
: files.c
- PAPER
: objclass.h
- PARALYZED_ID
: lev_comp.h
- PARANOID
: autoconf.h
- paranoid_yn()
: cmd.c
- parent_dlevel()
: dungeon.c
- parent_dnum()
: dungeon.c
- parse()
: cmd.c
- parse_config_line()
: files.c
- parse_monster_color()
: options.c
- parseoptions()
: options.c
- PARTISAN
: onames.h
- pass_one()
: mkmap.c
- pass_three()
: mkmap.c
- pass_two()
: mkmap.c
- passes_bars()
: mondata.c
- Passes_walls
: youprop.h
- passes_walls
: mondata.h
- PASSES_WALLS
: prop.h
- passive()
: uhitm.c
- passive_obj()
: uhitm.c
- passivemm()
: mhitm.c
- passiveum()
: mhitu.c
- PATCHLEVEL
: patchlevel.h
- PATHLEN
: ntconf.h
, pcconf.h
, wceconf.h
- pay()
: shk.c
- PAY_BROKE
: shk.c
- PAY_BUY
: shk.c
- PAY_CANT
: shk.c
- pay_for_damage()
: shk.c
- PAY_SKIP
: shk.c
- PAY_SOME
: shk.c
- paybill()
: shk.c
- paygd()
: vault.c
- pbuf
: end.c
- PBYTE
: def_os2.h
- PC_LOCKING
: ntconf.h
, wceconf.h
- PCH
: def_os2.h
- peace_minded()
: makemon.c
- peaked_skill()
: weapon.c
- PEAR
: onames.h
- peek_at_iced_corpse_age()
: mkobj.c
- peffects()
: potion.c
- perceives
: mondata.h
- PERCENT
: lev_comp.h
- percent_success()
: spell.c
- perform_bwrite
: lev.h
- permbones
: micro.h
- perror
: wceconf.h
- PERS_IS_UID
: topten.c
- PERSMAX
: topten.c
- pet_color
: mapglyph.c
- pet_mark_small_xpm
: qt_xpms.h
- pet_mark_xpm
: qt_xpms.h
- pet_to_glyph
: display.h
- pet_type()
: dog.c
- petnum_to_glyph
: display.h
- PETSHOP
: mkroom.h
- PFILEFINDBUF
: def_os2.h
- phase_of_the_moon()
: hacklib.c
- PHDIR
: def_os2.h
- PHYS
: artilist.h
- PHYSICALLY_SEEN
: display.c
- pick_align()
: role.c
- pick_animal()
: mon.c
- PICK_ANY
: wintype.h
- PICK_AXE
: onames.h
- pick_gend()
: role.c
- pick_level()
: dungeon.c
- pick_lock()
: lock.c
- pick_nasty()
: wizard.c
- PICK_NONE
: wintype.h
- pick_obj()
: pickup.c
- PICK_ONE
: wintype.h
- pick_race()
: role.c
- PICK_RANDOM
: hack.h
- PICK_RIGID
: hack.h
- pick_role()
: role.c
- pick_room()
: mkroom.c
- picked_container()
: shk.c
- picking_at()
: lock.c
- picking_lock()
: lock.c
- picklock()
: lock.c
- pickup()
: pickup.c
- pickup_object()
: pickup.c
- piday()
: hacklib.c
- piece
: eat.c
- PIERCE
: objclass.h
- PIOUS
: pray.c
- PIT
: trap.h
- PKBDINFO
: def_os2.h
- PKBDKEYINFO
: def_os2.h
- pl_character
: decl.c
, decl.h
- PL_CSIZ
: global.h
- pl_fruit
: decl.c
, decl.h
- PL_FSIZ
: global.h
- PL_NSIZ
: global.h
- PL_PSIZ
: global.h
- pl_race
: decl.c
, decl.h
- pl_tutorial
: decl.c
, decl.h
- place_branch()
: mklev.c
- place_level()
: dungeon.c
- place_lregion()
: mkmaze.c
- place_niche()
: mklev.c
- place_object()
: mkobj.c
- place_random_engraving()
: mklev.c
- place_random_engravings()
: mklev.c
- place_worm_seg
: rm.h
- place_worm_tail_randomly()
: worm.c
- place_wsegs()
: worm.c
- placebc()
: ball.c
- PLASTIC
: objclass.h
- PLATE_MAIL
: onames.h
- PLATINUM
: objclass.h
- PLAYER
: read.c
- PLAYER_NAME_RES_ID
: macwin.h
- player_selection
: winprocs.h
- pleased()
: pray.c
- pline()
: pline.c
- plname
: decl.c
, decl.h
- PLNAME
: gem_rsc.h
- plnamesuffix()
: role.c
- plur
: hack.h
- PLUS_INTEGER
: lev_comp.h
- plusattr
: attrib.c
- pluslvl()
: exper.c
- pm
: mkroom.c
- PM_ABBOT
: pm.h
- PM_ACID_BLOB
: pm.h
- PM_ACOLYTE
: pm.h
- PM_AIR_ELEMENTAL
: pm.h
- PM_ALEAX
: pm.h
- PM_ALIGNED_PRIEST
: pm.h
- PM_AMPHITERE
: pm.h
- PM_ANGEL
: pm.h
- PM_ANTI_MATTER_VORTEX
: pm.h
- PM_APE
: pm.h
- PM_APHRODITE
: pm.h
- PM_APPRENTICE
: pm.h
- PM_ARCH_LICH
: pm.h
- PM_ARCH_PRIEST
: pm.h
- PM_ARCHEOLOGIST
: pm.h
- PM_ARCHON
: pm.h
- PM_ASHIKAGA_TAKAUJI
: pm.h
- PM_ASMODEUS
: pm.h
- PM_ATTENDANT
: pm.h
- PM_BAALZEBUB
: pm.h
- PM_BABY_AMPHITERE
: pm.h
- PM_BABY_BLACK_DRAGON
: decl.h
- PM_BABY_BLUE_DRAGON
: decl.h
- PM_BABY_CROCODILE
: pm.h
- PM_BABY_DRAKEN
: pm.h
- PM_BABY_GOLD_DRAGON
: pm.h
- PM_BABY_GRAY_DRAGON
: decl.h
- PM_BABY_GREEN_DRAGON
: decl.h
- PM_BABY_GUIVRE
: pm.h
- PM_BABY_LEVIATHAN
: pm.h
- PM_BABY_LINDWORM
: pm.h
- PM_BABY_LONG_WORM
: pm.h
- PM_BABY_ORANGE_DRAGON
: decl.h
- PM_BABY_PURPLE_WORM
: pm.h
- PM_BABY_RED_DRAGON
: decl.h
- PM_BABY_SARKANY
: pm.h
- PM_BABY_SILVER_DRAGON
: decl.h
- PM_BABY_SIRRUSH
: pm.h
- PM_BABY_TATZELWORM
: pm.h
- PM_BABY_WHITE_DRAGON
: decl.h
- PM_BABY_WYVERN
: pm.h
- PM_BABY_YELLOW_DRAGON
: decl.h
- PM_BALROG
: pm.h
- PM_BALUCHITHERIUM
: pm.h
- PM_BARBARIAN
: pm.h
- PM_BARBED_DEVIL
: pm.h
- PM_BARROW_WIGHT
: pm.h
- PM_BAT
: pm.h
- PM_BLACK_DRAGON
: decl.h
- PM_BLACK_LIGHT
: pm.h
- PM_BLACK_MARKETEER
: pm.h
- PM_BLACK_NAGA
: pm.h
- PM_BLACK_NAGA_HATCHLING
: pm.h
- PM_BLACK_PUDDING
: pm.h
- PM_BLACK_UNICORN
: pm.h
- PM_BLUE_DRAGON
: decl.h
- PM_BLUE_JELLY
: pm.h
- PM_BONE_DEVIL
: pm.h
- PM_BROWN_MOLD
: pm.h
- PM_BROWN_PUDDING
: pm.h
- PM_BUGBEAR
: pm.h
- PM_CAPTAIN
: pm.h
- PM_CARNIVOROUS_APE
: pm.h
- PM_CAVE_SPIDER
: pm.h
- PM_CAVEMAN
: pm.h
- PM_CAVEWOMAN
: pm.h
- PM_CENTIPEDE
: pm.h
- PM_CHAMELEON
: pm.h
- PM_CHICKATRICE
: pm.h
- PM_CHIEFTAIN
: pm.h
- PM_CHROMATIC_DRAGON
: pm.h
- PM_CLAY_GOLEM
: pm.h
- PM_COBRA
: pm.h
- PM_COCKATRICE
: pm.h
- PM_COUATL
: pm.h
- PM_COYOTE
: pm.h
- PM_CROCODILE
: pm.h
- PM_CROESUS
: pm.h
- PM_CTHULHU
: pm.h
- PM_CYCLOPS
: pm.h
- PM_DARK_ONE
: pm.h
- PM_DEATH
: pm.h
- PM_DEMILICH
: pm.h
- PM_DEMOGORGON
: pm.h
- PM_DINGO
: pm.h
- PM_DISENCHANTER
: pm.h
- PM_DISINTEGRATOR
: pm.h
- PM_DISPATER
: pm.h
- PM_DJINNI
: pm.h
- PM_DOG
: pm.h
- PM_DOPPELGANGER
: pm.h
- PM_DRAKEN
: pm.h
- PM_DUST_VORTEX
: pm.h
- PM_DWARF
: pm.h
- PM_DWARF_KING
: pm.h
- PM_DWARF_LORD
: pm.h
- PM_DWARF_MUMMY
: pm.h
- PM_DWARF_ZOMBIE
: pm.h
- PM_EARTH_ELEMENTAL
: pm.h
- PM_ELECTRIC_EEL
: pm.h
- PM_ELF
: pm.h
- PM_ELF_LORD
: pm.h
- PM_ELF_MUMMY
: pm.h
- PM_ELF_ZOMBIE
: pm.h
- PM_ELVENKING
: pm.h
- PM_ENERGY_VORTEX
: pm.h
- PM_ERINYS
: pm.h
- PM_ETTIN
: pm.h
- PM_ETTIN_MUMMY
: pm.h
- PM_ETTIN_ZOMBIE
: pm.h
- PM_FAMINE
: pm.h
- PM_FIRE_ANT
: pm.h
- PM_FIRE_ELEMENTAL
: pm.h
- PM_FIRE_GIANT
: pm.h
- PM_FIRE_VORTEX
: pm.h
- PM_FLAMING_SPHERE
: pm.h
- PM_FLESH_GOLEM
: pm.h
- PM_FLOATING_EYE
: pm.h
- PM_FOG_CLOUD
: pm.h
- PM_FOREST_CENTAUR
: pm.h
- PM_FOX
: pm.h
- PM_FREEZING_SPHERE
: pm.h
- PM_FROST_GIANT
: pm.h
- PM_GARGOYLE
: pm.h
- PM_GARTER_SNAKE
: pm.h
- PM_GAS_SPORE
: pm.h
- PM_GECKO
: pm.h
- PM_GELATINOUS_CUBE
: pm.h
- PM_GERYON
: pm.h
- PM_GHOST
: pm.h
- PM_GHOUL
: pm.h
- PM_GIANT
: pm.h
- PM_GIANT_ANT
: pm.h
- PM_GIANT_BAT
: pm.h
- PM_GIANT_BEETLE
: pm.h
- PM_GIANT_EEL
: pm.h
- PM_GIANT_MIMIC
: pm.h
- PM_GIANT_MUMMY
: pm.h
- PM_GIANT_RAT
: pm.h
- PM_GIANT_SPIDER
: pm.h
- PM_GIANT_TURTLE
: pm.h
- PM_GIANT_ZOMBIE
: pm.h
- PM_GLASS_GOLEM
: pm.h
- PM_GLASS_PIERCER
: pm.h
- PM_GNOME
: pm.h
- PM_GNOME_KING
: pm.h
- PM_GNOME_LORD
: pm.h
- PM_GNOME_MUMMY
: pm.h
- PM_GNOME_ZOMBIE
: pm.h
- PM_GNOMISH_WIZARD
: pm.h
- PM_GOBLIN
: pm.h
- PM_GOLD_DRAGON
: pm.h
- PM_GOLD_GOLEM
: pm.h
- PM_GOLDEN_NAGA
: pm.h
- PM_GOLDEN_NAGA_HATCHLING
: pm.h
- PM_GRAND_MASTER
: pm.h
- PM_GRAY_DRAGON
: decl.h
- PM_GRAY_OOZE
: pm.h
- PM_GRAY_UNICORN
: pm.h
- PM_GREEN_DRAGON
: decl.h
- PM_GREEN_ELF
: pm.h
- PM_GREEN_MOLD
: pm.h
- PM_GREEN_SLIME
: pm.h
- PM_GREMLIN
: pm.h
- PM_GREY_ELF
: pm.h
- PM_GRID_BUG
: pm.h
- PM_GUARD
: pm.h
- PM_GUARDIAN_NAGA
: pm.h
- PM_GUARDIAN_NAGA_HATCHLING
: pm.h
- PM_GUIDE
: pm.h
- PM_GUIVRE
: pm.h
- PM_HEALER
: pm.h
- PM_HELL_HOUND
: pm.h
- PM_HELL_HOUND_PUP
: pm.h
- PM_HEZROU
: pm.h
- PM_HIGH_PRIEST
: pm.h
- PM_HILL_GIANT
: pm.h
- PM_HILL_ORC
: pm.h
- PM_HIPPOCRATES
: pm.h
- PM_HOBBIT
: pm.h
- PM_HOBGOBLIN
: pm.h
- PM_HOMUNCULUS
: pm.h
- PM_HORNED_DEVIL
: pm.h
- PM_HORSE
: pm.h
- PM_HOUSECAT
: pm.h
- PM_HUMAN
: pm.h
- PM_HUMAN_MUMMY
: pm.h
- PM_HUMAN_WEREJACKAL
: pm.h
- PM_HUMAN_WERERAT
: pm.h
- PM_HUMAN_WEREWOLF
: pm.h
- PM_HUMAN_ZOMBIE
: pm.h
- PM_HUNTER
: pm.h
- PM_ICE_DEVIL
: pm.h
- PM_ICE_TROLL
: pm.h
- PM_ICE_VORTEX
: pm.h
- PM_IGUANA
: pm.h
- PM_IMP
: pm.h
- PM_INCUBUS
: pm.h
- pm_invisible
: mondata.h
- PM_IRON_GOLEM
: pm.h
- PM_IRON_PIERCER
: pm.h
- PM_IXOTH
: pm.h
- PM_JABBERWOCK
: pm.h
- PM_JACKAL
: pm.h
- PM_JAGUAR
: pm.h
- PM_JELLYFISH
: pm.h
- PM_JUIBLEX
: pm.h
- PM_KEYSTONE_KOP
: pm.h
- PM_KI_RIN
: pm.h
- PM_KILLER_BEE
: pm.h
- PM_KING_ARTHUR
: pm.h
- PM_KITTEN
: pm.h
- PM_KNIGHT
: pm.h
- PM_KOBOLD
: pm.h
- PM_KOBOLD_LORD
: pm.h
- PM_KOBOLD_MUMMY
: pm.h
- PM_KOBOLD_SHAMAN
: pm.h
- PM_KOBOLD_ZOMBIE
: pm.h
- PM_KOP_KAPTAIN
: pm.h
- PM_KOP_LIEUTENANT
: pm.h
- PM_KOP_SERGEANT
: pm.h
- PM_KRAKEN
: pm.h
- PM_LARGE_CAT
: pm.h
- PM_LARGE_DOG
: pm.h
- PM_LARGE_KOBOLD
: pm.h
- PM_LARGE_MIMIC
: pm.h
- PM_LEATHER_GOLEM
: pm.h
- PM_LEMURE
: pm.h
- PM_LEOCROTTA
: pm.h
- PM_LEPRECHAUN
: pm.h
- PM_LEVIATHAN
: pm.h
- PM_LICH
: pm.h
- PM_LICHEN
: pm.h
- PM_LIEUTENANT
: pm.h
- PM_LINDWORM
: pm.h
- PM_LITTLE_DOG
: pm.h
- PM_LIZARD
: pm.h
- PM_LONG_WORM
: pm.h
- PM_LONG_WORM_TAIL
: pm.h
- PM_LORD_CARNARVON
: pm.h
- PM_LORD_SATO
: pm.h
- PM_LORD_SURTUR
: pm.h
- PM_LURKER_ABOVE
: pm.h
- PM_LYNX
: pm.h
- PM_MAIL_DAEMON
: pm.h
- PM_MANES
: pm.h
- PM_MARILITH
: pm.h
- PM_MASTER_ASSASSIN
: pm.h
- PM_MASTER_KAEN
: pm.h
- PM_MASTER_LICH
: pm.h
- PM_MASTER_MIND_FLAYER
: pm.h
- PM_MASTER_OF_THIEVES
: pm.h
- PM_MASTODON
: pm.h
- PM_MEDUSA
: pm.h
- PM_MIND_FLAYER
: pm.h
- PM_MINION_OF_HUHETOTL
: pm.h
- PM_MINOTAUR
: pm.h
- PM_MONK
: pm.h
- PM_MONKEY
: pm.h
- PM_MORDOR_ORC
: pm.h
- PM_MOUNTAIN_CENTAUR
: pm.h
- PM_MOUNTAIN_NYMPH
: pm.h
- PM_MUGGER
: pm.h
- PM_MUMAK
: pm.h
- PM_NALFESHNEE
: pm.h
- PM_NALZOK
: pm.h
- PM_NAZGUL
: pm.h
- PM_NEANDERTHAL
: pm.h
- PM_NEFERET_THE_GREEN
: pm.h
- PM_NEWT
: pm.h
- PM_NINJA
: pm.h
- PM_NORN
: pm.h
- PM_NURSE
: pm.h
- PM_OCHRE_JELLY
: pm.h
- PM_OGRE
: pm.h
- PM_OGRE_KING
: pm.h
- PM_OGRE_LORD
: pm.h
- PM_OLOG_HAI
: pm.h
- PM_ORACLE
: pm.h
- PM_ORANGE_DRAGON
: decl.h
- PM_ORC
: pm.h
- PM_ORC_CAPTAIN
: pm.h
- PM_ORC_MUMMY
: pm.h
- PM_ORC_SHAMAN
: pm.h
- PM_ORC_ZOMBIE
: pm.h
- PM_ORCUS
: pm.h
- PM_ORION
: pm.h
- PM_OWLBEAR
: pm.h
- PM_PAGE
: pm.h
- PM_PANTHER
: pm.h
- PM_PAPER_GOLEM
: pm.h
- PM_PELIAS
: pm.h
- PM_PESTILENCE
: pm.h
- PM_PIRANHA
: pm.h
- PM_PIT_FIEND
: pm.h
- PM_PIT_VIPER
: pm.h
- PM_PLAINS_CENTAUR
: pm.h
- PM_PLAYERMON
: pm.h
- PM_PONY
: pm.h
- PM_PRIEST
: pm.h
- PM_PRIESTESS
: pm.h
- PM_PRISONER
: pm.h
- PM_PURPLE_WORM
: pm.h
- PM_PYROLISK
: pm.h
- PM_PYTHON
: pm.h
- PM_QUANTUM_MECHANIC
: pm.h
- PM_QUASIT
: pm.h
- PM_QUEEN_BEE
: pm.h
- PM_QUIVERING_BLOB
: pm.h
- PM_RABID_RAT
: pm.h
- PM_RANGER
: pm.h
- PM_RAVEN
: pm.h
- PM_RED_DRAGON
: decl.h
- PM_RED_MOLD
: pm.h
- PM_RED_NAGA
: pm.h
- PM_RED_NAGA_HATCHLING
: pm.h
- pm_resistance
: mondata.h
- PM_ROCK_MOLE
: pm.h
- PM_ROCK_PIERCER
: pm.h
- PM_ROCK_TROLL
: pm.h
- PM_ROGUE
: pm.h
- PM_ROPE_GOLEM
: pm.h
- PM_ROSHI
: pm.h
- PM_ROTHE
: pm.h
- PM_RUST_MONSTER
: pm.h
- PM_SALAMANDER
: pm.h
- PM_SAMURAI
: pm.h
- PM_SANDESTIN
: pm.h
- PM_SARKANY
: pm.h
- PM_SASQUATCH
: pm.h
- PM_SCORPION
: pm.h
- PM_SCORPIUS
: pm.h
- PM_SERGEANT
: pm.h
- PM_SEWER_RAT
: pm.h
- PM_SHADE
: pm.h
- PM_SHAMAN_KARNOV
: pm.h
- PM_SHARK
: pm.h
- PM_SHOCKING_SPHERE
: pm.h
- PM_SHOPKEEPER
: pm.h
- PM_SHRIEKER
: pm.h
- PM_SILVER_DRAGON
: decl.h
- PM_SIRRUSH
: pm.h
- PM_SKELETON
: pm.h
- PM_SMALL_MIMIC
: pm.h
- PM_SNAKE
: pm.h
- PM_SNOW_ANT
: pm.h
- PM_SOLDIER
: pm.h
- PM_SOLDIER_ANT
: pm.h
- PM_SPOTTED_JELLY
: pm.h
- PM_STALKER
: pm.h
- PM_STEAM_VORTEX
: pm.h
- PM_STONE_GIANT
: pm.h
- PM_STONE_GOLEM
: pm.h
- PM_STORM_GIANT
: pm.h
- PM_STRAW_GOLEM
: pm.h
- PM_STUDENT
: pm.h
- PM_SUCCUBUS
: pm.h
- PM_TATZELWORM
: pm.h
- PM_TENGU
: pm.h
- PM_THOTH_AMON
: pm.h
- PM_THUG
: pm.h
- PM_TIGER
: pm.h
- PM_TITAN
: pm.h
- PM_TITANOTHERE
: pm.h
- pm_to_cham()
: mon.c
- PM_TOURIST
: pm.h
- PM_TRAPPER
: pm.h
- PM_TROLL
: pm.h
- PM_TWOFLOWER
: pm.h
- PM_UMBER_HULK
: pm.h
- PM_URUK_HAI
: pm.h
- PM_VALKYRIE
: pm.h
- PM_VAMPIRE
: pm.h
- PM_VAMPIRE_BAT
: pm.h
- PM_VAMPIRE_LORD
: pm.h
- PM_VIOLET_FUNGUS
: pm.h
- PM_VLAD_THE_IMPALER
: pm.h
- PM_VORPAL_JABBERWOCK
: pm.h
- PM_VROCK
: pm.h
- PM_WARG
: pm.h
- PM_WARHORSE
: pm.h
- PM_WARRIOR
: pm.h
- PM_WATCH_CAPTAIN
: pm.h
- PM_WATCHMAN
: pm.h
- PM_WATER_DEMON
: pm.h
- PM_WATER_ELEMENTAL
: pm.h
- PM_WATER_MOCCASIN
: pm.h
- PM_WATER_NYMPH
: pm.h
- PM_WATER_TROLL
: pm.h
- PM_WEREJACKAL
: pm.h
- PM_WERERAT
: pm.h
- PM_WEREWOLF
: pm.h
- PM_WHITE_DRAGON
: decl.h
- PM_WHITE_UNICORN
: pm.h
- PM_WINGED_GARGOYLE
: pm.h
- PM_WINTER_WOLF
: pm.h
- PM_WINTER_WOLF_CUB
: pm.h
- PM_WIZARD
: pm.h
- PM_WIZARD_OF_YENDOR
: pm.h
- PM_WOLF
: pm.h
- PM_WOOD_GOLEM
: pm.h
- PM_WOOD_NYMPH
: pm.h
- PM_WOODCHUCK
: pm.h
- PM_WOODLAND_ELF
: pm.h
- PM_WRAITH
: pm.h
- PM_WUMPUS
: pm.h
- PM_WYVERN
: pm.h
- PM_XAN
: pm.h
- PM_XORN
: pm.h
- PM_YEENOGHU
: pm.h
- PM_YELLOW_DRAGON
: decl.h
- PM_YELLOW_LIGHT
: pm.h
- PM_YELLOW_MOLD
: pm.h
- PM_YETI
: pm.h
- PM_ZRUTY
: pm.h
- pmatch()
: hacklib.c
- PN_ATTACK_SPELL
: weapon.c
- PN_BARE_HANDED
: weapon.c
- PN_CLERIC_SPELL
: weapon.c
- PN_DIVINATION_SPELL
: weapon.c
- PN_ENCHANTMENT_SPELL
: weapon.c
- PN_ESCAPE_SPELL
: weapon.c
- PN_HAMMER
: weapon.c
- PN_HEALING_SPELL
: weapon.c
- PN_MATTER_SPELL
: weapon.c
- PN_POLEARMS
: weapon.c
- PN_RIDING
: weapon.c
- PN_SABER
: weapon.c
- PN_TWO_WEAPONS
: weapon.c
- PN_WHIP
: weapon.c
- POINTSMIN
: topten.c
- poiseff
: mon.c
- POISON
: edog.h
- POISON_DRAGON_SCALE_MAIL
: onames.h
- POISON_DRAGON_SCALES
: onames.h
- POISON_RES
: prop.h
- Poison_resistance
: youprop.h
- poisoned()
: mon.c
- POISONING
: hack.h
- poisonous
: mondata.h
- poisontell()
: mon.c
- POLE_LIM
: mthrowu.c
- poly_gender()
: polyself.c
- poly_obj()
: zap.c
- POLY_TRAP
: trap.h
- poly_when_stoned()
: mondata.c
- poly_zapped
: zap.c
- polyfodder
: obj.h
- polyman()
: polyself.c
- polymon()
: polyself.c
- POLYMORPH
: prop.h
- Polymorph
: youprop.h
- Polymorph_control
: youprop.h
- POLYMORPH_CONTROL
: prop.h
- polyok
: mondata.h
- polyself()
: polyself.c
- polyuse()
: zap.c
- POOL
: rm.h
- POOL_ID
: lev_comp.h
- POOLROOM
: mkroom.h
- PORT_HELP
: amiconf.h
, wceconf.h
, ntconf.h
- PORT_ID
: beconf.h
- PORTAL
: dgn_comp.h
- PORTAL_ID
: lev_comp.h
- portal_level
: decl.h
- pos_to_room()
: mklev.c
- POSIX_TYPES
: beconf.h
- possible_places()
: dungeon.c
- possibly_unwield()
: weapon.c
- post_attribs
: role.c
- postadjabil()
: attrib.c
- POT_ACID
: onames.h
- POT_BLINDNESS
: onames.h
- POT_BLOOD
: onames.h
- POT_BOOZE
: onames.h
- POT_CONFUSION
: onames.h
- POT_ENLIGHTENMENT
: onames.h
- POT_EXTRA_HEALING
: onames.h
- POT_FRUIT_JUICE
: onames.h
- POT_FULL_HEALING
: onames.h
- POT_GAIN_ABILITY
: onames.h
- POT_GAIN_ENERGY
: onames.h
- POT_GAIN_LEVEL
: onames.h
- POT_HALLUCINATION
: onames.h
- POT_HEALING
: onames.h
- POT_INVISIBILITY
: onames.h
- POT_LEVITATION
: onames.h
- POT_MONSTER_DETECTION
: onames.h
- POT_OBJECT_DETECTION
: onames.h
- POT_OIL
: onames.h
- POT_PARALYSIS
: onames.h
- POT_POLYMORPH
: onames.h
- POT_RESTORE_ABILITY
: onames.h
- POT_SEE_INVISIBLE
: onames.h
- POT_SICKNESS
: onames.h
- POT_SLEEPING
: onames.h
- POT_SPEED
: onames.h
- POT_VAMPIRE_BLOOD
: onames.h
- POT_WATER
: onames.h
- POTION
: objects.c
- POTION_CLASS
: objclass.h
- POTION_OCCUPANT_CHANCE
: potion.c
, muse.c
- POTION_SYM
: objclass.h
- potionbreathe()
: potion.c
- potionhit()
: potion.c
- POTIONSHOP
: mkroom.h
- practical
: monmove.c
- practice_needed_to_advance
: skills.h
- prayer_done()
: pray.c
- precheck()
: muse.c
- PREFER_TILED
: options.c
- preference_update
: winprocs.h
- preferred_pet
: decl.c
, decl.h
- PREFIX
: dungeon.c
, objnam.c
- PREFIX_COUNT
: decl.h
- preload_tiles
: flag.h
- PREMAPPED
: sp_lev.h
- PRESERVE_NO_SYSV
: xwindowp.h
- prev_level()
: dungeon.c
- pri_abil
: attrib.c
- pri_move()
: priest.c
- price_quote()
: shk.c
- Priest
: u_init.c
- priest_talk()
: priest.c
- priestini()
: priest.c
- priestname()
: priest.c
- print_glyph
: winprocs.h
- print_mapseen()
: dungeon.c
- PRINTF_F
: tradstdc.h
- prinv()
: invent.c
- prisoner_speaks()
: quest.c
- prob
: mkroom.c
- probe_monster()
: zap.c
- program_state
: decl.c
, decl.h
- PROJECTILE
: uhitm.c
, objects.c
- promptsep()
: role.c
- pronoun_gender()
: mondata.c
- prop2trbl
: apply.c
- PROP_COUNT
: apply.c
- prop_trouble
: apply.c
- propagate()
: makemon.c
- propellor
: weapon.c
- PROT_FROM_SHAPE_CHANGERS
: prop.h
- Protection
: youprop.h
- PROTECTION
: prop.h
- Protection_from_shape_changers
: youprop.h
- protects()
: artifact.c
- PROTOFILE
: dgn_comp.h
- prscore()
: topten.c
- PSZ
: def_os2.h
- PULONG
: def_os2.h
- punish()
: read.c
- Punished
: youprop.h
- PUSHORT
: def_os2.h
- put_lregion_here()
: mkmaze.c
- put_monsters_to_sleep()
: music.c
- putstr
: winprocs.h
- putting_on()
: invent.c
- PVIOMODEINFO
: def_os2.h
- PVOID
: def_os2.h
- pwep
: weapon.c